mirror of
https://github.com/PfandBoss/SemesterGameJam2022.git
synced 2025-11-11 20:06:14 +01:00
Leo - Szenen angepasst
This commit is contained in:
36
Chest.png.import
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36
Chest.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cjc4wohtjb73j"
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path.s3tc="res://.godot/imported/Chest.png-017d8397062a17fb93a3b0c3debc27a2.s3tc.ctex"
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path.etc2="res://.godot/imported/Chest.png-017d8397062a17fb93a3b0c3debc27a2.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc", "etc2"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Chest.png"
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dest_files=["res://.godot/imported/Chest.png-017d8397062a17fb93a3b0c3debc27a2.s3tc.ctex", "res://.godot/imported/Chest.png-017d8397062a17fb93a3b0c3debc27a2.etc2.ctex"]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -24,7 +24,8 @@ radius = 0.500599
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height = 1.99403
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height = 1.99403
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ndwdl"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ndwdl"]
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radius = 0.567567
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radius = 1.26679
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height = 2.53358
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[node name="CharacterBody3D" type="CharacterBody3D"]
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[node name="CharacterBody3D" type="CharacterBody3D"]
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script = ExtResource("1_dta8q")
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script = ExtResource("1_dta8q")
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@@ -42,7 +43,6 @@ visible = false
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texture = ExtResource("2_yjfj7")
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texture = ExtResource("2_yjfj7")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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visible = false
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shape = SubResource("CapsuleShape3D_p76ml")
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shape = SubResource("CapsuleShape3D_p76ml")
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[node name="HitBox" type="Area3D" parent="."]
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[node name="HitBox" type="Area3D" parent="."]
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@@ -1,10 +1,11 @@
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[gd_scene load_steps=9 format=3 uid="uid://cp2itfdd21cg2"]
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[gd_scene load_steps=10 format=3 uid="uid://cp2itfdd21cg2"]
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[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
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[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
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[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
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[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
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[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="2_vrf6k"]
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[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="2_vrf6k"]
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[ext_resource type="Script" path="res://scripts/Train.gd" id="2_xl0he"]
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[ext_resource type="Script" path="res://scripts/Train.gd" id="2_xl0he"]
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[ext_resource type="PackedScene" uid="uid://vwjd5od63jgh" path="res://Nodes/Player.tscn" id="4_1ipcp"]
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[ext_resource type="PackedScene" uid="uid://vwjd5od63jgh" path="res://Nodes/Player.tscn" id="4_1ipcp"]
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[ext_resource type="PackedScene" uid="uid://cet80w4yr8rse" path="res://Storage.tscn" id="6_8ef51"]
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[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
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[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
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size = Vector3(13, 1, 25)
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size = Vector3(13, 1, 25)
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@@ -43,6 +44,9 @@ transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, 0, 0, 0)
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[node name="Cannon2" parent="Player1" instance=ExtResource("2_vrf6k")]
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[node name="Cannon2" parent="Player1" instance=ExtResource("2_vrf6k")]
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[node name="Storage" parent="Player1" instance=ExtResource("6_8ef51")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.84663, 0, 3.75554)
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[node name="Player2" type="Node3D" parent="."]
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[node name="Player2" type="Node3D" parent="."]
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transform = Transform3D(0.999998, 0, 0, 0, 1, 0, 0, 0, 0.999998, 12, 0, 0)
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transform = Transform3D(0.999998, 0, 0, 0, 1, 0, 0, 0, 0.999998, 12, 0, 0)
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script = ExtResource("2_xl0he")
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script = ExtResource("2_xl0he")
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@@ -57,7 +61,6 @@ transform = Transform3D(1, 8.23952e-25, 0, -1.6479e-25, 1, 0, 0, -1.65436e-24, 1
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shape = SubResource("ConcavePolygonShape3D_l76gd")
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shape = SubResource("ConcavePolygonShape3D_l76gd")
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[node name="CharacterBody3D" parent="Player2" instance=ExtResource("4_1ipcp")]
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[node name="CharacterBody3D" parent="Player2" instance=ExtResource("4_1ipcp")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
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16
Storage.tscn
16
Storage.tscn
@@ -1,7 +1,19 @@
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[gd_scene load_steps=2 format=3 uid="uid://cet80w4yr8rse"]
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[gd_scene load_steps=4 format=3 uid="uid://cet80w4yr8rse"]
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[ext_resource type="Script" path="res://scripts/Modules/Storage.gd" id="1_guwoh"]
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[ext_resource type="Script" path="res://scripts/Modules/Storage.gd" id="1_guwoh"]
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[ext_resource type="Texture2D" uid="uid://cjc4wohtjb73j" path="res://Chest.png" id="2_a5kei"]
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[node name="Storage" type="Node"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_c1ipa"]
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height = 3.60519
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radius = 1.29067
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[node name="Storage" type="StaticBody3D"]
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script = ExtResource("1_guwoh")
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script = ExtResource("1_guwoh")
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currentType = 0
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currentType = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("CylinderShape3D_c1ipa")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 2, 0)
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texture = ExtResource("2_a5kei")
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@@ -24,7 +24,7 @@ _global_script_classes=[{
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"language": &"GDScript",
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"language": &"GDScript",
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"path": "res://scripts/Logic/MapNode.gd"
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"path": "res://scripts/Logic/MapNode.gd"
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}, {
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}, {
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"base": "Node",
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"base": "StaticBody3D",
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"class": &"Module",
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"class": &"Module",
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"language": &"GDScript",
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"language": &"GDScript",
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"path": "res://scripts/Modules/Module.gd"
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"path": "res://scripts/Modules/Module.gd"
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@@ -1,4 +1,4 @@
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extends Node
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extends StaticBody3D
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class_name Module
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class_name Module
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#-----------Parameters----------------'
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#-----------Parameters----------------'
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