This commit is contained in:
PfandBoss
2022-12-10 22:31:14 +01:00
parent d303e8ba89
commit 12f26032aa
6 changed files with 37 additions and 11 deletions

View File

@@ -38,5 +38,6 @@ func shoot():
currentStashValue -= 1
currentPowderStashValue = 0
currentState = STATE.INACTIVE
print("pew")
return true
return false

View File

@@ -3,7 +3,7 @@ class_name TrainEngine
enum STATE {RUNNING, DEAD}
const maxSpeed = 6
const maxSpeed = 10
const refuelRate = 0.5
@onready var train = get_parent() as Train
@@ -32,8 +32,8 @@ func interact(player):
func _process(delta):
if not train.is_dead():
train.current_speed -= 0.1 * delta
print(train.current_speed)
train.current_speed -= 0.1 * delta * 0.25
print("Player ",train.is_P1,train.current_speed)

View File

@@ -13,8 +13,8 @@ enum TYPE {AMMO, GUNPOWDER, COAL}
func _ready():
var root = get_tree().root.get_child(0)
#root.ammo_pickup.connect(_on_signal_storing)
maxStashValue = 5
currentStashValue = 5
maxStashValue = 10
currentStashValue = 10
func interact(player):
if currentStashValue >= 1: