mirror of
https://github.com/PfandBoss/SemesterGameJam2022.git
synced 2025-11-11 20:06:14 +01:00
players
This commit is contained in:
@@ -1,3 +0,0 @@
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|||||||
[gd_scene load_steps=2 format=3]
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||||||
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||||||
[ext_resource type="Script" path="res://scripts/Modules/Module.gd" id="1_42v8k"]
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|
||||||
@@ -1,7 +1,23 @@
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|||||||
[gd_scene load_steps=5 format=3 uid="uid://vwjd5od63jgh"]
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[gd_scene load_steps=9 format=3 uid="uid://vwjd5od63jgh"]
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||||||
|
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||||||
[ext_resource type="Script" path="res://scripts/Player.gd" id="1_dta8q"]
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[ext_resource type="Script" path="res://scripts/Player.gd" id="1_dta8q"]
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||||||
|
[ext_resource type="Texture2D" uid="uid://du7d6fk4dabd7" path="res://cVOQuID.png" id="2_pd1wl"]
|
||||||
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="2_yjfj7"]
|
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="2_yjfj7"]
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||||||
|
[ext_resource type="Texture2D" uid="uid://eg0k8esm2scp" path="res://p5lFkJY.png" id="3_hxw38"]
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||||||
|
[ext_resource type="Texture2D" uid="uid://dsphpbpt27t1i" path="res://a3TCqhg.png" id="4_6puyx"]
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||||||
|
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||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_liykb"]
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||||||
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animations = [{
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||||||
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"frames": [ExtResource("4_6puyx")],
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||||||
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"loop": true,
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||||||
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"name": &"idle",
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||||||
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"speed": 1.0
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}, {
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||||||
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"frames": [ExtResource("3_hxw38"), ExtResource("2_pd1wl")],
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||||||
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"loop": true,
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||||||
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"name": &"walking",
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||||||
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"speed": 2.0
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||||||
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}]
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||||||
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||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_p76ml"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_p76ml"]
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||||||
radius = 0.500599
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radius = 0.500599
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||||||
@@ -13,14 +29,22 @@ radius = 0.567567
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|||||||
[node name="CharacterBody3D" type="CharacterBody3D"]
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[node name="CharacterBody3D" type="CharacterBody3D"]
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||||||
script = ExtResource("1_dta8q")
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script = ExtResource("1_dta8q")
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||||||
|
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||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
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||||||
visible = false
|
transform = Transform3D(0.3, 0, 0, 0, -1.31134e-08, 0.3, 0, -0.3, -1.31134e-08, 0, 1, 0)
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||||||
shape = SubResource("CapsuleShape3D_p76ml")
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frames = SubResource("SpriteFrames_liykb")
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||||||
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animation = &"idle"
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||||||
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speed_scale = 2.0
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||||||
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playing = true
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||||||
|
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||||||
[node name="Sprite3D" type="Sprite3D" parent="."]
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[node name="Sprite3D" type="Sprite3D" parent="."]
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||||||
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 2, 0)
|
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 2, 0)
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||||||
|
visible = false
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||||||
texture = ExtResource("2_yjfj7")
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texture = ExtResource("2_yjfj7")
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||||||
|
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||||||
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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||||||
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visible = false
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||||||
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shape = SubResource("CapsuleShape3D_p76ml")
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||||||
|
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||||||
[node name="HitBox" type="Area3D" parent="."]
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[node name="HitBox" type="Area3D" parent="."]
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||||||
collision_mask = 5
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collision_mask = 5
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||||||
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||||||
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|||||||
@@ -1,4 +1,4 @@
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|||||||
[gd_scene load_steps=9 format=3 uid="uid://n7w0ff7u25yc"]
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[gd_scene load_steps=9 format=3 uid="uid://cp2itfdd21cg2"]
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||||||
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||||||
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
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[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
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||||||
[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
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[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
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||||||
@@ -48,7 +48,6 @@ transform = Transform3D(0.999998, 0, 0, 0, 1, 0, 0, 0, 0.999998, 12, 0, 0)
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script = ExtResource("2_xl0he")
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script = ExtResource("2_xl0he")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Player2"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Player2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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mesh = SubResource("BoxMesh_ognqx")
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mesh = SubResource("BoxMesh_ognqx")
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||||||
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[node name="StaticBody3D" type="StaticBody3D" parent="Player2/MeshInstance3D"]
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[node name="StaticBody3D" type="StaticBody3D" parent="Player2/MeshInstance3D"]
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||||||
@@ -58,7 +57,7 @@ transform = Transform3D(1, 8.23952e-25, 0, -1.6479e-25, 1, 0, 0, -1.65436e-24, 1
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shape = SubResource("ConcavePolygonShape3D_l76gd")
|
shape = SubResource("ConcavePolygonShape3D_l76gd")
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||||||
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[node name="CharacterBody3D" parent="Player2" instance=ExtResource("4_1ipcp")]
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[node name="CharacterBody3D" parent="Player2" instance=ExtResource("4_1ipcp")]
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||||||
transform = Transform3D(-0.0154457, -5.21527e-12, 0.999882, -6.75147e-10, 1, -5.21524e-12, -0.999882, -6.75146e-10, -0.0154457, 0, 0, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
|
transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
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36
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dsphpbpt27t1i"
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path.s3tc="res://.godot/imported/a3TCqhg.png-031224344752835081acfff9846aed1e.s3tc.ctex"
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path.etc2="res://.godot/imported/a3TCqhg.png-031224344752835081acfff9846aed1e.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc", "etc2"],
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"vram_texture": true
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[deps]
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source_file="res://a3TCqhg.png"
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dest_files=["res://.godot/imported/a3TCqhg.png-031224344752835081acfff9846aed1e.s3tc.ctex", "res://.godot/imported/a3TCqhg.png-031224344752835081acfff9846aed1e.etc2.ctex"]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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||||||
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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||||||
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
|
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process/normal_map_invert_y=false
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||||||
|
process/hdr_as_srgb=false
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||||||
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process/hdr_clamp_exposure=false
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||||||
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process/size_limit=0
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||||||
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detect_3d/compress_to=0
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||||||
BIN
cVOQuID.png
Normal file
BIN
cVOQuID.png
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After Width: | Height: | Size: 185 KiB |
36
cVOQuID.png.import
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36
cVOQuID.png.import
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@@ -0,0 +1,36 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://du7d6fk4dabd7"
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path.s3tc="res://.godot/imported/cVOQuID.png-c6edf1a885780ea1abcf4e27549a73e1.s3tc.ctex"
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path.etc2="res://.godot/imported/cVOQuID.png-c6edf1a885780ea1abcf4e27549a73e1.etc2.ctex"
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metadata={
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|
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|
[deps]
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|
source_file="res://cVOQuID.png"
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|
dest_files=["res://.godot/imported/cVOQuID.png-c6edf1a885780ea1abcf4e27549a73e1.s3tc.ctex", "res://.godot/imported/cVOQuID.png-c6edf1a885780ea1abcf4e27549a73e1.etc2.ctex"]
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|
[params]
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|
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|
compress/mode=2
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|
compress/lossy_quality=0.7
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|
compress/hdr_compression=1
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|
compress/bptc_ldr=0
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|
compress/normal_map=0
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|
compress/channel_pack=0
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|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
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|
roughness/mode=0
|
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|
roughness/src_normal=""
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|
process/fix_alpha_border=true
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|
process/premult_alpha=false
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|
process/normal_map_invert_y=false
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|
process/hdr_as_srgb=false
|
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|
process/hdr_clamp_exposure=false
|
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|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
||||||
@@ -1,4 +1,4 @@
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|||||||
[gd_resource type="AudioBusLayout" load_steps=3 format=3 uid="uid://crf8d0b3y6o3w"]
|
[gd_resource type="AudioBusLayout" load_steps=3 format=3 uid="uid://s5g8eu8aqxig"]
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||||||
|
|
||||||
[sub_resource type="AudioEffectPanner" id="AudioEffectPanner_bp6bg"]
|
[sub_resource type="AudioEffectPanner" id="AudioEffectPanner_bp6bg"]
|
||||||
resource_name = "Panner"
|
resource_name = "Panner"
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||||||
|
|||||||
BIN
p5lFkJY.png
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BIN
p5lFkJY.png
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36
p5lFkJY.png.import
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36
p5lFkJY.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://eg0k8esm2scp"
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path.s3tc="res://.godot/imported/p5lFkJY.png-befd11338f5b393fdd205b3204b7d5b1.s3tc.ctex"
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|
path.etc2="res://.godot/imported/p5lFkJY.png-befd11338f5b393fdd205b3204b7d5b1.etc2.ctex"
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metadata={
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[deps]
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source_file="res://p5lFkJY.png"
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|
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|
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
sVaNs3z.png
Normal file
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sVaNs3z.png
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|
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36
sVaNs3z.png.import
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36
sVaNs3z.png.import
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|
[params]
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|
compress/mode=2
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
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||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
||||||
@@ -44,7 +44,14 @@ func _on_hit_player(player1,dmg):
|
|||||||
func _process(delta):
|
func _process(delta):
|
||||||
p1_train.current_distance += p1_train.current_speed * delta
|
p1_train.current_distance += p1_train.current_speed * delta
|
||||||
p2_train.current_distance += p2_train.current_speed * delta
|
p2_train.current_distance += p2_train.current_speed * delta
|
||||||
|
p1_train.distance_from_start += p1_train.current_speed * delta
|
||||||
|
p2_train.distance_from_start += p1_train.current_speed * delta
|
||||||
|
|
||||||
|
if(p1_node == StartNode && p1_train.distance_from_start > 5):
|
||||||
|
p1_train.distance_from_start = 0
|
||||||
|
if(p2_node == StartNode && p2_train.distance_from_start > 5):
|
||||||
|
p2_train.distance_from_start = 0
|
||||||
|
|
||||||
if(p1_train.current_distance >= p1_node.LENGTH):
|
if(p1_train.current_distance >= p1_node.LENGTH):
|
||||||
var distance_delta = p1_train.current_distance - p1_node.LENGTH
|
var distance_delta = p1_train.current_distance - p1_node.LENGTH
|
||||||
p1_node = p1_node._on_train_exit(p1_train)
|
p1_node = p1_node._on_train_exit(p1_train)
|
||||||
|
|||||||
@@ -13,12 +13,23 @@ var is_alive = true
|
|||||||
#---------------Methods--------------#
|
#---------------Methods--------------#
|
||||||
|
|
||||||
func _physics_process(delta):
|
func _physics_process(delta):
|
||||||
|
if(velocity.length() > 0):
|
||||||
|
$AnimatedSprite3D.play("walking")
|
||||||
|
else:
|
||||||
|
$AnimatedSprite3D.play("idle")
|
||||||
|
|
||||||
movement = Vector3(0,0,0)
|
movement = Vector3(0,0,0)
|
||||||
|
|
||||||
check_interaction()
|
check_interaction()
|
||||||
check_input()
|
check_input()
|
||||||
velocity = movement * SPEED
|
velocity = movement * SPEED
|
||||||
|
if velocity.x < 0:
|
||||||
|
$AnimatedSprite3D.rotation.y = deg_to_rad(90)
|
||||||
|
if velocity.x > 0:
|
||||||
|
$AnimatedSprite3D.rotation.y = deg_to_rad(-90)
|
||||||
|
if velocity.z > 0:
|
||||||
|
$AnimatedSprite3D.rotation.y = deg_to_rad(-180)
|
||||||
|
if velocity.z < 0:
|
||||||
|
$AnimatedSprite3D.rotation.y = deg_to_rad(0)
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
|
|
||||||
func check_input():
|
func check_input():
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ signal game_over
|
|||||||
|
|
||||||
var is_P1 = true
|
var is_P1 = true
|
||||||
var current_distance = 0
|
var current_distance = 0
|
||||||
|
var distance_from_start = 0
|
||||||
var current_speed = 5
|
var current_speed = 5
|
||||||
var CANNONS = []
|
var CANNONS = []
|
||||||
var STORAGES = []
|
var STORAGES = []
|
||||||
|
|||||||
Reference in New Issue
Block a user