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Update project.godot
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@@ -29,7 +29,7 @@ _global_script_classes=[{
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"language": &"GDScript",
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"path": "res://scripts/Logic/MapNode.gd"
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}, {
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"base": "Node",
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"base": "StaticBody3D",
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"class": &"Module",
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"language": &"GDScript",
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"path": "res://scripts/Modules/Module.gd"
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