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11
background_straight.gd
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11
background_straight.gd
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extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var tween = create_tween()
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tween.tween_property(self,"position",Vector3(-8,0,40),5)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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