moving moving backround

This commit is contained in:
PfandBoss
2022-12-11 11:31:25 +01:00
parent 5eea81e600
commit 608fde54a1
5 changed files with 47 additions and 12 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=41 format=3 uid="uid://bikdn7ep2vpxw"]
[gd_scene load_steps=45 format=3 uid="uid://bikdn7ep2vpxw"]
[ext_resource type="Script" path="res://scripts/Train.gd" id="1_mcmgl"]
[ext_resource type="PackedScene" uid="uid://c1mymb38wqdg6" path="res://Nodes/train.tscn" id="2_xoa1a"]
@@ -29,8 +29,10 @@
[ext_resource type="Texture2D" uid="uid://cpb1ashccd2ki" path="res://Assets/Textures/Opera_senza_titolo (4).png" id="25_a3u45"]
[ext_resource type="PackedScene" uid="uid://c06gvrsynr7p7" path="res://Assets/Model/Objects/GunpowerBarrel.glb" id="26_x4cx5"]
[ext_resource type="PackedScene" uid="uid://dhev2lm3feo0q" path="res://Assets/Model/Objects/AmmoPile.glb" id="27_xdgc0"]
[ext_resource type="PackedScene" uid="uid://rpsw0254tsue" path="res://Assets/Model/Modules/Coal.glb" id="28_11itx"]
[ext_resource type="PackedScene" uid="uid://cbvbqqwwnkut5" path="res://Assets/Model/Modules/Coal.glb" id="28_11itx"]
[ext_resource type="PackedScene" uid="uid://dtur8jn3vpeuv" path="res://Assets/Model/Objects/Trashcan.glb" id="29_mo2mr"]
[ext_resource type="Shader" path="res://Nodes/game.gdshader" id="32_aqtbn"]
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="33_mdav0"]
[sub_resource type="SpriteFrames" id="SpriteFrames_ltjyh"]
animations = [{
@@ -119,6 +121,17 @@ size = Vector3(2, 1, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_euqoo"]
size = Vector3(1.83216, 2.38974, 1.62541)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ocpcq"]
render_priority = 0
shader = ExtResource("32_aqtbn")
shader_parameter/albedo = ExtResource("33_mdav0")
shader_parameter/direction_and_speed = Vector2(0, -1)
shader_parameter/flip = null
shader_parameter/scale = Vector2(3, 5)
[sub_resource type="BoxMesh" id="BoxMesh_e1woo"]
material = SubResource("ShaderMaterial_ocpcq")
[node name="Train2" type="Node3D"]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 0, 0, 0)
script = ExtResource("1_mcmgl")
@@ -235,3 +248,7 @@ shape = SubResource("BoxShape3D_tqsqw")
[node name="CollisionShape3D10" type="CollisionShape3D" parent="train2/StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.53467, 1.22896, 10.6981)
shape = SubResource("BoxShape3D_euqoo")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(50, 0, 0, 0, 1, 0, 0, 0, 512, 0, -40.4088, 0)
mesh = SubResource("BoxMesh_e1woo")