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soo?
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@@ -24,6 +24,12 @@ var rng = RandomNumberGenerator.new()
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func _ready():
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walking = "walking"
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idle = "idle"
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$MiniGameButton0.hide()
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$MiniGameButton1.hide()
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$MiniGameButton2.hide()
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$MiniGameButton3.hide()
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$MiniGameButton4.hide()
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$MiniGameButton5.hide()
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#get_parent().find_child("CharacterBody3D").find_child("MiniGameButton0").hide()
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#get_parent().find_child("CharacterBody3D").find_child("MiniGameButton1").hide()
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