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Auto stash before merge of "main" and "origin/main"
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36
.godot/editor/editor_layout.cfg
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36
.godot/editor/editor_layout.cfg
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[docks]
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dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_split_2=-245
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=581
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dock_hsplit_3=-432
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dock_hsplit_4=0
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=["res://menu/credits_screen.tscn", "res://menu/main_menu.tscn"]
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[ScriptEditor]
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open_scripts=["res://menu/MainMenu.gd", "res://menu/VBoxContainer.gd"]
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open_help=[]
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script_split_offset=341
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list_split_offset=0
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[editor_log]
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log_filter_0=false
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log_filter_2=false
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log_filter_1=true
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log_filter_3=true
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log_filter_4=false
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collapse=false
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show_search=true
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