Auto stash before merge of "main" and "origin/main"

This commit is contained in:
Albion
2022-12-10 09:14:10 +01:00
parent afdddfc1df
commit 742e4e2abb
143 changed files with 1384 additions and 6 deletions

View File

@@ -0,0 +1,26 @@
[editor_metadata]
executable_path="C:/Users/albio/Downloads/Godot_v4.0-beta8_win64.exe/Godot_v4.0-beta8_win64.exe"
use_advanced_connections=false
[debug_options]
run_live_debug=true
run_reload_scripts=true
[color_picker]
recent_presets=PackedColorArray(0.16, 0.79, 1, 1, 1, 1, 1, 1, 0.604334, 0.0148078, 0.176236, 1, 0.444506, 0.262185, 0.256691, 1, 0.455618, 0.268412, 0.107068, 1, 0.597993, 0.36051, 0.157017, 1, 0.514619, 0.40301, 0.272602, 1, 0.266575, 0.266575, 0.266575, 1, 0.0797553, 0.243154, 0.551946, 1)
[script_setup]
last_selected_language="GDScript"
[recent_files]
scripts=["res://menu/MainMenu.gd", "res://menu/VBoxContainer.gd", "res://Module.gd", "res://menu/VolSlider.gd", "res://menu/VolumeSlider.gd", "res://InputMenu.gd", "res://input_menu/input_mapper/InputMapper.gd", "res://menu/settings_menu.tscn::GDScript_yhtr1", "res://VolumeSlider.gd", "res://MainMenu.gd"]
scenes=["res://menu/main_menu.tscn", "res://menu/settings_menu.tscn", "res://menu/credits_screen.tscn", "res://Module.tscn", "res://menu/input_menu.tscn", "res://menu/input_menu/input_mapper/InputMapper.tscn", "res://main_menu.tscn"]
[dialog_bounds]
project_settings=Rect2(468, 212, 1800, 1400)