This commit is contained in:
2022-12-10 23:30:49 +01:00
parent 5942d5bf5a
commit 7c96139422
2 changed files with 26 additions and 6 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=7 format=3 uid="uid://db0pxwq1hvs45"]
[gd_scene load_steps=8 format=3 uid="uid://db0pxwq1hvs45"]
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
@@ -6,6 +6,7 @@
[ext_resource type="PackedScene" uid="uid://md2ofbviios3" path="res://Nodes/Train_P1.tscn" id="3_0be5n"]
[ext_resource type="PackedScene" uid="uid://cys06pnxfjl2m" path="res://Nodes/UI.tscn" id="4_kxuy0"]
[ext_resource type="PackedScene" uid="uid://bikdn7ep2vpxw" path="res://Nodes/Train_P2.tscn" id="4_lmu0s"]
[ext_resource type="PackedScene" uid="uid://bw3yluhr72n2t" path="res://Nodes/InfiniteScroller.tscn" id="7_yyvws"]
[node name="Game" type="Node"]
script = ExtResource("1_iox18")
@@ -32,3 +33,5 @@ transform = Transform3D(0.875944, -0.294781, 0.381872, -0.0210188, 0.767515, 0.6
visible = false
[node name="Control" parent="." instance=ExtResource("4_kxuy0")]
[node name="InfiniteScroller" parent="." instance=ExtResource("7_yyvws")]

View File

@@ -1,11 +1,28 @@
extends Node3D
@onready var rails
# Called when the node enters the scene tree for the first time.
@onready var rails = preload("res://Assets/Model/Objects/rail_tracks.glb")
# Called when the node enters the scene tree for the first time
var offset = 0
func _ready():
pass # Replace with function body.
var timer = Timer.new()
self.add_child(timer)
timer.timeout.connect(create_rail)
timer.set_wait_time(0.2)
timer.start()
func create_rail():
var obj = rails.instantiate()
obj.rotation.y = deg_to_rad(90)
obj.position = Vector3(0,0,13)
offset -= 13
add_child(obj)
var timer = Timer.new()
obj.add_child(timer)
# Connect the timer to make it call "queue_free" after two seconds
timer.timeout.connect(obj.queue_free)
timer.set_wait_time(2)
timer.start()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
position.z += delta * 40