This commit is contained in:
Arthur
2022-12-11 09:15:33 +01:00
13 changed files with 254 additions and 84 deletions

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@@ -0,0 +1,36 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bsxhdtbfplt15"
path.s3tc="res://.godot/imported/maxresdefault.jpg-78d1b291af23f4f2adba21bbf86609fd.s3tc.ctex"
path.etc2="res://.godot/imported/maxresdefault.jpg-78d1b291af23f4f2adba21bbf86609fd.etc2.ctex"
metadata={
"imported_formats": ["s3tc", "etc2"],
"vram_texture": true
}
[deps]
source_file="res://Assets/Model/Modules/maxresdefault.jpg"
dest_files=["res://.godot/imported/maxresdefault.jpg-78d1b291af23f4f2adba21bbf86609fd.s3tc.ctex", "res://.godot/imported/maxresdefault.jpg-78d1b291af23f4f2adba21bbf86609fd.etc2.ctex"]
[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@@ -2,26 +2,28 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://clemmheiw1kq"
path="res://.godot/imported/Gunpowder.png-f662122f3929411add4bcd12f4c21e21.ctex"
uid="uid://dv742ane2ga8j"
path.s3tc="res://.godot/imported/Gunpowder.png-f662122f3929411add4bcd12f4c21e21.s3tc.ctex"
path.etc2="res://.godot/imported/Gunpowder.png-f662122f3929411add4bcd12f4c21e21.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc", "etc2"],
"vram_texture": true
}
[deps]
source_file="res://Assets/Textures/Gunpowder.png"
dest_files=["res://.godot/imported/Gunpowder.png-f662122f3929411add4bcd12f4c21e21.ctex"]
dest_files=["res://.godot/imported/Gunpowder.png-f662122f3929411add4bcd12f4c21e21.s3tc.ctex", "res://.godot/imported/Gunpowder.png-f662122f3929411add4bcd12f4c21e21.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -31,4 +33,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0

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Assets/Textures/Kohle.png Normal file

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@@ -2,26 +2,28 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dfqal4ri4ftrf"
path="res://.godot/imported/Kohle.png-2be21c5c26a72d51f2eb2ca2dbf16029.ctex"
uid="uid://c1n54mdavt5w6"
path.s3tc="res://.godot/imported/Kohle.png-2be21c5c26a72d51f2eb2ca2dbf16029.s3tc.ctex"
path.etc2="res://.godot/imported/Kohle.png-2be21c5c26a72d51f2eb2ca2dbf16029.etc2.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc", "etc2"],
"vram_texture": true
}
[deps]
source_file="res://Assets/Textures/Kohle.png"
dest_files=["res://.godot/imported/Kohle.png-2be21c5c26a72d51f2eb2ca2dbf16029.ctex"]
dest_files=["res://.godot/imported/Kohle.png-2be21c5c26a72d51f2eb2ca2dbf16029.s3tc.ctex", "res://.godot/imported/Kohle.png-2be21c5c26a72d51f2eb2ca2dbf16029.etc2.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@@ -31,4 +33,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0

11
Nodes/UI.gd Normal file
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@@ -0,0 +1,11 @@
extends Control
func _on_button_pressed():
print("HELLO")
get_tree().change_scene_to_file("res://Nodes/game.tscn")
func _on_button_2_pressed():
print("sddssds")
get_tree().change_scene_to_file("res://menu/main_menu.tscn")

View File

@@ -1,9 +1,12 @@
[gd_scene load_steps=8 format=3 uid="uid://cys06pnxfjl2m"]
[gd_scene load_steps=12 format=3 uid="uid://cys06pnxfjl2m"]
[ext_resource type="Texture2D" uid="uid://b8rsm7uapp583" path="res://undefined - Imgur (1).png" id="1_cb7ct"]
[ext_resource type="Script" path="res://Nodes/UI.gd" id="1_dxr24"]
[ext_resource type="Texture2D" uid="uid://44lfs83sax35" path="res://undefined - Imgur.png" id="2_udann"]
[ext_resource type="PackedScene" path="res://menu/stats_player_1.tscn" id="3_yhsvf"]
[ext_resource type="Texture2D" uid="uid://cxfybbp5idjwg" path="res://o_idle1.png" id="3_segqn"]
[ext_resource type="PackedScene" uid="uid://dgr3cta6n1tg3" path="res://menu/stats_player_1.tscn" id="3_yhsvf"]
[ext_resource type="PackedScene" path="res://menu/stats_player_2.tscn" id="4_c4m18"]
[ext_resource type="Texture2D" uid="uid://dsphpbpt27t1i" path="res://a3TCqhg.png" id="4_uiyin"]
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_fir3c"]
@@ -11,15 +14,20 @@
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_oa1ad"]
[sub_resource type="LabelSettings" id="LabelSettings_ot0gm"]
font_size = 30
shadow_size = 10
shadow_color = Color(0, 0, 0, 0.858824)
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 13
anchor_left = 0.5
anchor_right = 0.5
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
script = ExtResource("1_dxr24")
[node name="Panel" type="Panel" parent="."]
custom_minimum_size = Vector2(15, 0)
@@ -64,19 +72,109 @@ value = 50.0
editable = false
scrollable = false
[node name="GameOver" type="Control" parent="."]
visible = false
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Label" type="Label" parent="GameOver"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -46.0
offset_top = -184.0
offset_right = 46.0
offset_bottom = -158.0
grow_horizontal = 2
grow_vertical = 2
text = "GAME OVER"
label_settings = SubResource("LabelSettings_ot0gm")
horizontal_alignment = 1
[node name="VBoxContainer" type="VBoxContainer" parent="GameOver"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -87.5
offset_top = 194.0
offset_right = 87.5
offset_bottom = 260.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="Button" type="Button" parent="GameOver/VBoxContainer"]
offset_right = 175.0
offset_bottom = 31.0
text = "RESTART"
[node name="Button2" type="Button" parent="GameOver/VBoxContainer"]
offset_top = 35.0
offset_right = 175.0
offset_bottom = 66.0
text = "BACK TO MAIN MENU"
[node name="BoxContainer" type="BoxContainer" parent="GameOver"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -502.0
offset_top = -250.0
offset_right = 502.0
offset_bottom = 250.0
grow_horizontal = 2
grow_vertical = 2
[node name="HBoxContainer" type="HBoxContainer" parent="GameOver/BoxContainer"]
custom_minimum_size = Vector2(900, 500)
offset_right = 1004.0
offset_bottom = 500.0
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="TextureRect" type="TextureRect" parent="GameOver/BoxContainer/HBoxContainer"]
custom_minimum_size = Vector2(500, 0)
offset_right = 500.0
offset_bottom = 500.0
texture = ExtResource("3_segqn")
ignore_texture_size = true
[node name="TextureRect2" type="TextureRect" parent="GameOver/BoxContainer/HBoxContainer"]
custom_minimum_size = Vector2(500, 0)
offset_left = 504.0
offset_right = 1004.0
offset_bottom = 500.0
texture = ExtResource("4_uiyin")
ignore_texture_size = true
[node name="Control" type="Control" parent="."]
layout_mode = 3
anchors_preset = 0
offset_left = -579.0
offset_right = 575.0
offset_bottom = 649.0
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Stats_Player1" parent="Control" instance=ExtResource("3_yhsvf")]
offset_right = 345.0
offset_bottom = -288.0
anchors_preset = 0
anchor_bottom = 0.0
offset_right = 0.0
grow_vertical = 1
scale = Vector2(0.6, 0.6)
[node name="Stats_Player2" parent="Control" instance=ExtResource("4_c4m18")]
offset_left = -187.0
offset_right = 125.0
scale = Vector2(0.6, 0.6)
[connection signal="pressed" from="GameOver/VBoxContainer/Button" to="." method="_on_button_pressed"]
[connection signal="pressed" from="GameOver/VBoxContainer/Button2" to="." method="_on_button_2_pressed"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://b8u4bo4mklj55"]
[gd_scene load_steps=10 format=3 uid="uid://b8u4bo4mklj55"]
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_dubwq"]
[ext_resource type="PackedScene" uid="uid://nxapkgcq2c70" path="res://Nodes/light_setup.tscn" id="2_1lh4t"]
@@ -9,19 +9,6 @@
[ext_resource type="AudioStream" uid="uid://c5jhukuk8r3mf" path="res://Assets/Sounds/_MUSIC_/GameJamGameLoop.wav" id="7_wagg2"]
[ext_resource type="AudioStream" uid="uid://n4ynf7hg2pcl" path="res://Assets/Sounds/_SOUNDFX_/GleiseLoop.wav" id="8_c6uwu"]
[ext_resource type="AudioStream" uid="uid://dovvnflvxtqpi" path="res://Assets/Sounds/_SOUNDFX_/WindLoop.wav" id="9_q7v3t"]
[ext_resource type="Shader" path="res://Nodes/game.gdshader" id="10_s0qsw"]
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="11_1bton"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_l0twu"]
render_priority = 0
shader = ExtResource("10_s0qsw")
shader_parameter/albedo = ExtResource("11_1bton")
shader_parameter/direction_and_speed = Vector2(0, 0)
shader_parameter/flip = false
shader_parameter/scale = Vector2(7, 7)
[sub_resource type="BoxMesh" id="BoxMesh_ygh83"]
material = SubResource("ShaderMaterial_l0twu")
[node name="Game" type="Node"]
script = ExtResource("1_dubwq")
@@ -47,7 +34,6 @@ transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 10.9011,
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("7_wagg2")
volume_db = -8.0
autoplay = true
[node name="AudioStreamPlayer2" type="AudioStreamPlayer" parent="."]
@@ -56,10 +42,5 @@ autoplay = true
[node name="AudioStreamPlayer3" type="AudioStreamPlayer" parent="."]
stream = ExtResource("9_q7v3t")
volume_db = -2.476
autoplay = true
[node name="Node3D" type="Node3D" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Node3D"]
transform = Transform3D(-1.21955e-05, 0, 243, 0, 1.168, 0, -279, 0, -1.06219e-05, 0, -1.88844, 0)
mesh = SubResource("BoxMesh_ygh83")

46
Nodes/tutorial.tscn Normal file
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@@ -0,0 +1,46 @@
[gd_scene load_steps=10 format=3 uid="uid://bgwci5mt6p7tl"]
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_3rjlq"]
[ext_resource type="PackedScene" uid="uid://nxapkgcq2c70" path="res://Nodes/light_setup.tscn" id="2_dqvju"]
[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="3_exgxq"]
[ext_resource type="PackedScene" uid="uid://md2ofbviios3" path="res://Nodes/Train_P1.tscn" id="4_vwrhp"]
[ext_resource type="PackedScene" uid="uid://bikdn7ep2vpxw" path="res://Nodes/Train_P2.tscn" id="5_sqrdv"]
[ext_resource type="PackedScene" uid="uid://cys06pnxfjl2m" path="res://Nodes/UI.tscn" id="6_pa4ds"]
[ext_resource type="AudioStream" uid="uid://c5jhukuk8r3mf" path="res://Assets/Sounds/_MUSIC_/GameJamGameLoop.wav" id="7_5xnbn"]
[ext_resource type="AudioStream" uid="uid://n4ynf7hg2pcl" path="res://Assets/Sounds/_SOUNDFX_/GleiseLoop.wav" id="8_r1pyb"]
[ext_resource type="AudioStream" uid="uid://dovvnflvxtqpi" path="res://Assets/Sounds/_SOUNDFX_/WindLoop.wav" id="9_k3f0t"]
[node name="Game" type="Node"]
script = ExtResource("1_3rjlq")
[node name="LightSetup" parent="." instance=ExtResource("2_dqvju")]
[node name="StartNode" parent="." instance=ExtResource("3_exgxq")]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 44, 25.0132)
current = true
fov = 30.0
size = 32.0
near = 0.041
[node name="Train1" parent="." instance=ExtResource("4_vwrhp")]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, -11, 0, 0)
[node name="Train2" parent="." instance=ExtResource("5_sqrdv")]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 10.9011, -0.0549407, -0.085681)
[node name="Control" parent="." instance=ExtResource("6_pa4ds")]
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("7_5xnbn")
autoplay = true
[node name="AudioStreamPlayer2" type="AudioStreamPlayer" parent="."]
stream = ExtResource("8_r1pyb")
autoplay = true
[node name="AudioStreamPlayer3" type="AudioStreamPlayer" parent="."]
stream = ExtResource("9_k3f0t")
volume_db = -2.476
autoplay = true

View File

@@ -1,10 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://bpvxwo2otee3b"]
[gd_scene load_steps=5 format=3 uid="uid://d3cmkdvgaiypf"]
[ext_resource type="PackedScene" uid="uid://bxlhdan6h6qwi" path="res://menu/Speedometer_player1.tscn" id="1_8v7ps"]
[ext_resource type="Script" path="res://menu/stats_player_2.gd" id="1_buc37"]
[ext_resource type="Texture2D" uid="uid://qud0m3iwlyed" path="res://Assets/Textures/GUI/frame_player2.png" id="3_mx7a4"]
[ext_resource type="Texture2D" uid="uid://dfqal4ri4ftrf" path="res://Assets/Textures/Kohle.png" id="3_tjc2l"]
[ext_resource type="Texture2D" uid="uid://clemmheiw1kq" path="res://Assets/Textures/Gunpowder.png" id="4_jn38u"]
[ext_resource type="Texture2D" uid="uid://bhmyyu0uhx541" path="res://Assets/Textures/Opera_senza_titolo (2).png" id="5_b5gk5"]
[node name="Stats_Player2" type="Control"]
@@ -12,12 +10,11 @@ layout_mode = 3
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
offset_left = -312.0
offset_bottom = 409.0
grow_horizontal = 0
script = ExtResource("1_buc37")
[node name="Speedometer_player1" parent="." instance=ExtResource("1_8v7ps")]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
@@ -28,6 +25,7 @@ grow_horizontal = 0
scale = Vector2(0.5, 0.5)
[node name="Rahmen2" type="TextureRect" parent="."]
layout_mode = 1
anchors_preset = 1
anchor_left = 1.0
anchor_right = 1.0
@@ -40,6 +38,7 @@ texture = ExtResource("3_mx7a4")
[node name="RessourcenBox" type="HBoxContainer" parent="."]
visible = false
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
@@ -55,50 +54,34 @@ scale = Vector2(0.05, 0.05)
theme_override_constants/separation = 330
[node name="Kohle" type="VBoxContainer" parent="RessourcenBox"]
offset_right = 945.0
offset_bottom = 1060.0
layout_mode = 2
theme_override_constants/separation = 10
[node name="TextureRect" type="TextureRect" parent="RessourcenBox/Kohle"]
offset_right = 945.0
offset_bottom = 931.0
texture = ExtResource("3_tjc2l")
layout_mode = 2
[node name="Label" type="Label" parent="RessourcenBox/Kohle"]
offset_top = 941.0
offset_right = 945.0
offset_bottom = 967.0
layout_mode = 2
text = "5
"
[node name="GunPowder" type="VBoxContainer" parent="RessourcenBox"]
offset_left = 1275.0
offset_right = 2220.0
offset_bottom = 1060.0
layout_mode = 2
[node name="TextureRect" type="TextureRect" parent="RessourcenBox/GunPowder"]
offset_right = 945.0
offset_bottom = 931.0
texture = ExtResource("4_jn38u")
layout_mode = 2
[node name="Label" type="Label" parent="RessourcenBox/GunPowder"]
offset_top = 935.0
offset_right = 945.0
offset_bottom = 958.0
layout_mode = 2
[node name="Munition" type="VBoxContainer" parent="RessourcenBox"]
offset_left = 2550.0
offset_right = 3495.0
offset_bottom = 1060.0
layout_mode = 2
size_flags_stretch_ratio = 0.39
[node name="MunitionSprite" type="TextureRect" parent="RessourcenBox/Munition"]
offset_right = 945.0
offset_bottom = 931.0
layout_mode = 2
texture = ExtResource("5_b5gk5")
[node name="Label" type="Label" parent="RessourcenBox/Munition"]
offset_top = 935.0
offset_right = 945.0
offset_bottom = 977.0
layout_mode = 2
theme_override_font_sizes/font_size = 30

View File

@@ -29,7 +29,7 @@ _global_script_classes=[{
"language": &"GDScript",
"path": "res://scripts/Logic/MapNode.gd"
}, {
"base": "StaticBody3D",
"base": "Node",
"class": &"Module",
"language": &"GDScript",
"path": "res://scripts/Modules/Module.gd"

View File

@@ -37,7 +37,9 @@ func _ready():
p2_train.is_P1 = false
p1_train.hit.connect(_on_hit_player)
p2_train.hit.connect(_on_hit_player)
p1_train.current_speed = 9
p1_train.game_over.connect(_on_player_game_over)
p2_train.game_over.connect(_on_player_game_over)
p1_train.current_speed = 1
p2_train.current_speed = 6
func getMapSize(node, is_start):
@@ -52,6 +54,14 @@ func getMapSize(node, is_start):
getMapSize(node.next, false)
active_map_nodes += 1
func _on_player_game_over():
p1_train.current_speed = 0
p2_train.current_speed = 0
p1_train.visible = false
p2_train.visible = false
for child in $Control.get_children():
child.hide()
$Control/GameOver.visible = true
func _on_turn_event():
#
@@ -68,9 +78,10 @@ func _set_starting_Positions():
func _on_hit_player(player1,dmg):
if not player1:
p2_train.current_speed -= dmg
else:
p1_train.current_speed -= dmg
else:
p2_train.current_speed -= dmg
func _process(delta):
if(active_pickups.size() < 1):