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added icons when near storage
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@@ -1,5 +1,6 @@
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extends CharacterBody3D
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class_name Player
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#-----------Parameters--------------#
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var SPEED = 10
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var movement = Vector3(0,0,0)
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@@ -176,4 +177,6 @@ func clearInventory():
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print("cleared")
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walking = "walking"
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idle = "idle"
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