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fixed layers
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@@ -18,6 +18,8 @@ transform = Transform3D(1.57581, 0, 0, 0, 2.16936, 0, 0, 0, 1.5749, 0, 0, 0)
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shape = SubResource("CylinderShape3D_h8ivv")
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[node name="HitBox" type="Area3D" parent="."]
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collision_layer = 3
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collision_mask = 3
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[node name="CollisionShape3D" type="CollisionShape3D" parent="HitBox"]
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transform = Transform3D(2.74062, 0, 0, 0, 2.24144, 0, 0, 0, 2.70992, 0, 0, 0)
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