mirror of
https://github.com/PfandBoss/SemesterGameJam2022.git
synced 2025-11-12 04:16:12 +01:00
sds
This commit is contained in:
26
Backround.gd
26
Backround.gd
@@ -1,26 +0,0 @@
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extends Node
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const pre_background_straight = preload("res://background_straight.tscn")
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const pre_background_left = preload("res://Backround.gd")
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const pre_background_right = preload("res://Backround.gd")
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var background_straight
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var background_left
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var background_right
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var level
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func _ready():
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level = get_node("game")
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background_straight = pre_background_straight.instance()
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background_left = pre_background_left.instance()
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background_right = pre_background_right.instance()
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add_straight()
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func add_straight():
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var single_straight = background_straight.get_child("straight").dublicate()
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level.add_child(single_straight)
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@@ -1,17 +0,0 @@
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extends Node3D
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var background
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# Called when the node enters the scene tree for the first time.
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func _ready():
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<<<<<<< HEAD
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var background = preload("res://background_straight.tscn").instantiate()
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=======
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background = preload("res://background_straight.tscn").instantiate()
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>>>>>>> 5f02f31566a22964a395c71a583c58c36f414be1
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add_child(background)
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print(background.get_position())
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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print(background.get_position())
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@@ -1,11 +1,10 @@
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[gd_scene load_steps=10 format=3 uid="uid://cp2itfdd21cg2"]
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[gd_scene load_steps=9 format=3 uid="uid://n7w0ff7u25yc"]
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[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
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[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
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[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="2_vrf6k"]
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[ext_resource type="Script" path="res://scripts/Train.gd" id="2_xl0he"]
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[ext_resource type="PackedScene" uid="uid://vwjd5od63jgh" path="res://Nodes/Player.tscn" id="4_1ipcp"]
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[ext_resource type="PackedScene" uid="uid://cjcjlxjnw8h3c" path="res://backgroundspawner.tscn" id="6_eu07k"]
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[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
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size = Vector3(13, 1, 25)
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@@ -23,6 +22,7 @@ script = ExtResource("1_iox18")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0)
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current = true
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[node name="Player1" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, -12, 0, 0)
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@@ -43,15 +43,12 @@ transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, 0, 0, 0)
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[node name="Cannon2" parent="Player1" instance=ExtResource("2_vrf6k")]
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[node name="Backgroundspawner" parent="Player1" instance=ExtResource("6_eu07k")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="Player2" type="Node3D" parent="."]
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transform = Transform3D(-0.0154456, -6.75145e-10, -0.999879, -5.21344e-12, 1, -6.75146e-10, 0.999879, -5.2134e-12, -0.0154456, 12, 0, 0)
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transform = Transform3D(0.999998, 0, 0, 0, 1, 0, 0, 0, 0.999998, 12, 0, 0)
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script = ExtResource("2_xl0he")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Player2"]
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transform = Transform3D(-0.0154456, -5.21524e-12, 0.999881, -6.75146e-10, 1, -5.21521e-12, -0.999881, -6.75146e-10, -0.0154456, 0, 0, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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mesh = SubResource("BoxMesh_ognqx")
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[node name="StaticBody3D" type="StaticBody3D" parent="Player2/MeshInstance3D"]
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@@ -63,9 +60,6 @@ shape = SubResource("ConcavePolygonShape3D_l76gd")
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[node name="CharacterBody3D" parent="Player2" instance=ExtResource("4_1ipcp")]
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transform = Transform3D(-0.0154457, -5.21527e-12, 0.999882, -6.75147e-10, 1, -5.21524e-12, -0.999882, -6.75146e-10, -0.0154457, 0, 0, 0)
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[node name="Backgroundspawner" parent="Player2" instance=ExtResource("6_eu07k")]
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transform = Transform3D(1, 0, -9.31323e-10, 0, 1, 5.90213e-18, 9.31323e-10, -2.23142e-17, 1, 0, 0, 0)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
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70
Nodes/gameTest.tscn
Normal file
70
Nodes/gameTest.tscn
Normal file
@@ -0,0 +1,70 @@
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[gd_scene load_steps=10 format=3 uid="uid://c34te0t8st48p"]
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[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_fcsyg"]
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[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_ocs5b"]
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[ext_resource type="Script" path="res://scripts/Train.gd" id="3_7p0po"]
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[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="4_3aj1d"]
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[ext_resource type="PackedScene" uid="uid://vwjd5od63jgh" path="res://Nodes/Player.tscn" id="5_efv53"]
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[ext_resource type="PackedScene" uid="uid://cjcjlxjnw8h3c" path="res://backgroundspawner.tscn" id="6_lg36d"]
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[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
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size = Vector3(13, 1, 25)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p3d4e"]
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data = PackedVector3Array(-6.5, 0.5, 12.5, 6.5, 0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, -12.5, 6.5, -0.5, -12.5, -6.5, 0.5, -12.5, -6.5, -0.5, -12.5, 6.5, -0.5, -12.5, 6.5, 0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, -12.5, 6.5, -0.5, 12.5, -6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, 0.5, 12.5, -6.5, 0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, 0.5, -12.5, 6.5, 0.5, -12.5, -6.5, -0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, -0.5, 12.5, 6.5, -0.5, -12.5, -6.5, -0.5, -12.5)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_l76gd"]
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data = PackedVector3Array(-6.5, 0.5, 12.5, 6.5, 0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, -12.5, 6.5, -0.5, -12.5, -6.5, 0.5, -12.5, -6.5, -0.5, -12.5, 6.5, -0.5, -12.5, 6.5, 0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, -12.5, 6.5, -0.5, 12.5, -6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, 0.5, 12.5, -6.5, 0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, 0.5, -12.5, 6.5, 0.5, -12.5, -6.5, -0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, -0.5, 12.5, 6.5, -0.5, -12.5, -6.5, -0.5, -12.5)
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[node name="Game" type="Node"]
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script = ExtResource("1_fcsyg")
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[node name="StartNode" parent="." instance=ExtResource("2_ocs5b")]
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0)
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[node name="Player1" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, -8, 0, 8)
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script = ExtResource("3_7p0po")
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[node name="Cannon" parent="Player1" instance=ExtResource("4_3aj1d")]
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="Player1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -8)
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mesh = SubResource("BoxMesh_ognqx")
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[node name="StaticBody3D" type="StaticBody3D" parent="Player1/MeshInstance3D2"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Player1/MeshInstance3D2/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_p3d4e")
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[node name="CharacterBody3D" parent="Player1" instance=ExtResource("5_efv53")]
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transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, -1.18815, 1, -11.064)
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[node name="Cannon2" parent="Player1" instance=ExtResource("4_3aj1d")]
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[node name="Backgroundspawner" parent="Player1" instance=ExtResource("6_lg36d")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -43.4414)
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[node name="Player2" type="Node3D" parent="."]
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transform = Transform3D(-0.0154456, -6.75145e-10, -0.999879, -5.21344e-12, 1, -6.75146e-10, 0.999879, -5.2134e-12, -0.0154456, -8, 0, -32)
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script = ExtResource("3_7p0po")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Player2"]
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transform = Transform3D(-0.0154456, -5.21524e-12, 0.999881, -6.75146e-10, 1, -5.21521e-12, -0.999881, -6.75146e-10, -0.0154456, 31.7182, -1.23195e-08, -18.4921)
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mesh = SubResource("BoxMesh_ognqx")
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[node name="StaticBody3D" type="StaticBody3D" parent="Player2/MeshInstance3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Player2/MeshInstance3D/StaticBody3D"]
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transform = Transform3D(1, 8.23952e-25, 0, -1.6479e-25, 1, 0, 0, -1.65436e-24, 1, 0, 0, 0)
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shape = SubResource("ConcavePolygonShape3D_l76gd")
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[node name="CharacterBody3D" parent="Player2" instance=ExtResource("5_efv53")]
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transform = Transform3D(-0.0154457, -5.21527e-12, 0.999882, -6.75147e-10, 1, -5.21524e-12, -0.999882, -6.75146e-10, -0.0154457, 31.3762, 1.5, -17.7157)
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[node name="Backgroundspawner" parent="Player2" instance=ExtResource("6_lg36d")]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
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@@ -1,11 +0,0 @@
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extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var tween = create_tween()
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tween.tween_property(self,"position",Vector3(-8,0,40),5)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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@@ -1,18 +0,0 @@
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[gd_scene load_steps=5 format=3 uid="uid://r5ulnwvlrya6"]
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[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="1_52lw3"]
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[ext_resource type="Script" path="res://background_straight.gd" id="1_obhgk"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aoi7r"]
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albedo_texture = ExtResource("1_52lw3")
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[sub_resource type="PlaneMesh" id="PlaneMesh_xipx2"]
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material = SubResource("StandardMaterial3D_aoi7r")
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size = Vector2(5, 5)
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[node name="Node3D" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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script = ExtResource("1_obhgk")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("PlaneMesh_xipx2")
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@@ -1,7 +0,0 @@
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[gd_scene load_steps=2 format=3 uid="uid://cjcjlxjnw8h3c"]
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[ext_resource type="Script" path="res://Nodes/Backgroundspawner.gd" id="1_01tg0"]
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[node name="Backgroundspawner" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -24)
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script = ExtResource("1_01tg0")
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