infinite scroll

This commit is contained in:
2022-12-11 00:42:21 +01:00
parent 94ea63a8ac
commit ac725c194f
3 changed files with 25 additions and 20 deletions

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=10 format=3 uid="uid://cqkd0g15r5btu"] [gd_scene load_steps=11 format=3 uid="uid://cqkd0g15r5btu"]
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_gf730"] [ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_gf730"]
[ext_resource type="PackedScene" path="res://Nodes/light_setup.tscn" id="2_8im8o"] [ext_resource type="PackedScene" uid="uid://nxapkgcq2c70" path="res://Nodes/light_setup.tscn" id="2_8im8o"]
[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="3_s558u"] [ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="3_s558u"]
[ext_resource type="PackedScene" uid="uid://md2ofbviios3" path="res://Nodes/Train_P1.tscn" id="4_05mbx"] [ext_resource type="PackedScene" uid="uid://md2ofbviios3" path="res://Nodes/Train_P1.tscn" id="4_05mbx"]
[ext_resource type="PackedScene" uid="uid://bikdn7ep2vpxw" path="res://Nodes/Train_P2.tscn" id="5_gee2r"] [ext_resource type="PackedScene" uid="uid://bikdn7ep2vpxw" path="res://Nodes/Train_P2.tscn" id="5_gee2r"]
@@ -9,6 +9,7 @@
[ext_resource type="AudioStream" uid="uid://c5jhukuk8r3mf" path="res://Assets/Sounds/_MUSIC_/GameJamGameLoop.wav" id="7_0xbd4"] [ext_resource type="AudioStream" uid="uid://c5jhukuk8r3mf" path="res://Assets/Sounds/_MUSIC_/GameJamGameLoop.wav" id="7_0xbd4"]
[ext_resource type="AudioStream" uid="uid://n4ynf7hg2pcl" path="res://Assets/Sounds/_SOUNDFX_/GleiseLoop.wav" id="8_1d2gk"] [ext_resource type="AudioStream" uid="uid://n4ynf7hg2pcl" path="res://Assets/Sounds/_SOUNDFX_/GleiseLoop.wav" id="8_1d2gk"]
[ext_resource type="AudioStream" uid="uid://dovvnflvxtqpi" path="res://Assets/Sounds/_SOUNDFX_/WindLoop.wav" id="9_8qwj6"] [ext_resource type="AudioStream" uid="uid://dovvnflvxtqpi" path="res://Assets/Sounds/_SOUNDFX_/WindLoop.wav" id="9_8qwj6"]
[ext_resource type="PackedScene" uid="uid://bw3yluhr72n2t" path="res://Nodes/InfiniteScroller.tscn" id="10_rs3tc"]
[node name="Game" type="Node"] [node name="Game" type="Node"]
script = ExtResource("1_gf730") script = ExtResource("1_gf730")
@@ -25,10 +26,16 @@ size = 32.0
near = 0.041 near = 0.041
[node name="Train1" parent="." instance=ExtResource("4_05mbx")] [node name="Train1" parent="." instance=ExtResource("4_05mbx")]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, -10, 0, 0) transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, -12, 0, 0)
[node name="InfiniteScroller" parent="Train1" instance=ExtResource("10_rs3tc")]
transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, 0, -1, -96)
[node name="Train2" parent="." instance=ExtResource("5_gee2r")] [node name="Train2" parent="." instance=ExtResource("5_gee2r")]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 9.90113, -0.0549407, -0.085681) transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 11.9011, -0.0549407, -0.085681)
[node name="InfiniteScroller2" parent="Train2" instance=ExtResource("10_rs3tc")]
transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, 0, -2, -104)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.875944, -0.294781, 0.381872, -0.106805, 0.65344, 0.749406, -0.470441, -0.697224, 0.540892, 0, 8.25958, 0) transform = Transform3D(0.875944, -0.294781, 0.381872, -0.106805, 0.65344, 0.749406, -0.470441, -0.697224, 0.540892, 0, 8.25958, 0)

View File

@@ -37,7 +37,7 @@ func _ready():
p2_train.is_P1 = false p2_train.is_P1 = false
p1_train.hit.connect(_on_hit_player) p1_train.hit.connect(_on_hit_player)
p2_train.hit.connect(_on_hit_player) p2_train.hit.connect(_on_hit_player)
p1_train.current_speed = 6 p1_train.current_speed = 20
p2_train.current_speed = 6 p2_train.current_speed = 6
func getMapSize(node, is_start): func getMapSize(node, is_start):

View File

@@ -1,9 +1,17 @@
extends Node3D extends Node3D
@onready var rails = preload("res://Assets/Model/Objects/rail_tracks.glb") @onready var rails = preload("res://Nodes/rail_tracks.tscn")
@onready var container = $Container
# Called when the node enters the scene tree for the first time # Called when the node enters the scene tree for the first time
var offset = 0 var offset = -13
var last_obj
func _ready(): func _ready():
var obj = rails.instantiate() as Node3D
#obj.position = position
add_child(obj)
obj.position = Vector3.ZERO
last_obj = obj
var timer = Timer.new() var timer = Timer.new()
self.add_child(timer) self.add_child(timer)
timer.timeout.connect(create_rail) timer.timeout.connect(create_rail)
@@ -12,17 +20,7 @@ func _ready():
func create_rail(): func create_rail():
var obj = rails.instantiate() var obj = rails.instantiate()
obj.rotation.y = deg_to_rad(90) #obj.position = position
obj.position = Vector3(0,0,13) obj.position.z = last_obj.position.z + offset
offset -= 13
add_child(obj) add_child(obj)
last_obj = obj
var timer = Timer.new()
obj.add_child(timer)
# Connect the timer to make it call "queue_free" after two seconds
timer.timeout.connect(obj.queue_free)
timer.set_wait_time(2)
timer.start()
func _process(delta):
position.z += delta * 40