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merge
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@@ -1,12 +1,17 @@
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extends Node3D
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var background
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# Called when the node enters the scene tree for the first time.
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func _ready():
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<<<<<<< HEAD
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var background = preload("res://background_straight.tscn").instantiate()
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=======
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background = preload("res://background_straight.tscn").instantiate()
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>>>>>>> 5f02f31566a22964a395c71a583c58c36f414be1
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add_child(background)
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print(background.get_position())
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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print(background.get_position())
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