This commit is contained in:
2022-12-10 10:36:16 +01:00
7 changed files with 113 additions and 14 deletions

View File

@@ -1,12 +1,17 @@
extends Node3D
var background
# Called when the node enters the scene tree for the first time.
func _ready():
<<<<<<< HEAD
var background = preload("res://background_straight.tscn").instantiate()
=======
background = preload("res://background_straight.tscn").instantiate()
>>>>>>> 5f02f31566a22964a395c71a583c58c36f414be1
add_child(background)
print(background.get_position())
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
print(background.get_position())

View File

@@ -61,6 +61,7 @@ transform = Transform3D(-0.0154457, -5.21527e-12, 0.999882, -6.75147e-10, 1, -5.
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
<<<<<<< HEAD
[node name="Control" type="Control" parent="."]
layout_mode = 3
@@ -83,3 +84,5 @@ grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
=======
>>>>>>> 5f02f31566a22964a395c71a583c58c36f414be1

70
Nodes/gameTest.tscn Normal file
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@@ -0,0 +1,70 @@
[gd_scene load_steps=10 format=3 uid="uid://bxv6ootj1t6gp"]
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_fcsyg"]
[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_ocs5b"]
[ext_resource type="Script" path="res://scripts/Train.gd" id="3_7p0po"]
[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="4_3aj1d"]
[ext_resource type="PackedScene" uid="uid://vwjd5od63jgh" path="res://Nodes/Player.tscn" id="5_efv53"]
[ext_resource type="PackedScene" uid="uid://cjcjlxjnw8h3c" path="res://backgroundspawner.tscn" id="6_lg36d"]
[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
size = Vector3(13, 1, 25)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_p3d4e"]
data = PackedVector3Array(-6.5, 0.5, 12.5, 6.5, 0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, -12.5, 6.5, -0.5, -12.5, -6.5, 0.5, -12.5, -6.5, -0.5, -12.5, 6.5, -0.5, -12.5, 6.5, 0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, -12.5, 6.5, -0.5, 12.5, -6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, 0.5, 12.5, -6.5, 0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, 0.5, -12.5, 6.5, 0.5, -12.5, -6.5, -0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, -0.5, 12.5, 6.5, -0.5, -12.5, -6.5, -0.5, -12.5)
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_l76gd"]
data = PackedVector3Array(-6.5, 0.5, 12.5, 6.5, 0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, -12.5, 6.5, -0.5, -12.5, -6.5, 0.5, -12.5, -6.5, -0.5, -12.5, 6.5, -0.5, -12.5, 6.5, 0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, 12.5, 6.5, 0.5, -12.5, 6.5, -0.5, -12.5, 6.5, -0.5, 12.5, -6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, -12.5, -6.5, 0.5, 12.5, -6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, 0.5, 12.5, -6.5, 0.5, 12.5, 6.5, 0.5, -12.5, -6.5, 0.5, 12.5, -6.5, 0.5, -12.5, 6.5, 0.5, -12.5, -6.5, -0.5, 12.5, 6.5, -0.5, 12.5, -6.5, -0.5, -12.5, 6.5, -0.5, 12.5, 6.5, -0.5, -12.5, -6.5, -0.5, -12.5)
[node name="Game" type="Node"]
script = ExtResource("1_fcsyg")
[node name="StartNode" parent="." instance=ExtResource("2_ocs5b")]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0)
[node name="Player1" type="Node3D" parent="."]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, -8, 0, 8)
script = ExtResource("3_7p0po")
[node name="Cannon" parent="Player1" instance=ExtResource("4_3aj1d")]
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Player1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -8)
mesh = SubResource("BoxMesh_ognqx")
[node name="StaticBody3D" type="StaticBody3D" parent="Player1/MeshInstance3D2"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player1/MeshInstance3D2/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_p3d4e")
[node name="CharacterBody3D" parent="Player1" instance=ExtResource("5_efv53")]
transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, -1.18815, 1, -11.064)
[node name="Cannon2" parent="Player1" instance=ExtResource("4_3aj1d")]
[node name="Backgroundspawner" parent="Player1" instance=ExtResource("6_lg36d")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -43.4414)
[node name="Player2" type="Node3D" parent="."]
transform = Transform3D(-0.0154456, -6.75145e-10, -0.999879, -5.21344e-12, 1, -6.75146e-10, 0.999879, -5.2134e-12, -0.0154456, -8, 0, -32)
script = ExtResource("3_7p0po")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Player2"]
transform = Transform3D(-0.0154456, -5.21524e-12, 0.999881, -6.75146e-10, 1, -5.21521e-12, -0.999881, -6.75146e-10, -0.0154456, 31.7182, -1.23195e-08, -18.4921)
mesh = SubResource("BoxMesh_ognqx")
[node name="StaticBody3D" type="StaticBody3D" parent="Player2/MeshInstance3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player2/MeshInstance3D/StaticBody3D"]
transform = Transform3D(1, 8.23952e-25, 0, -1.6479e-25, 1, 0, 0, -1.65436e-24, 1, 0, 0, 0)
shape = SubResource("ConcavePolygonShape3D_l76gd")
[node name="CharacterBody3D" parent="Player2" instance=ExtResource("5_efv53")]
transform = Transform3D(-0.0154457, -5.21527e-12, 0.999882, -6.75147e-10, 1, -5.21524e-12, -0.999882, -6.75146e-10, -0.0154457, 31.3762, 1.5, -17.7157)
[node name="Backgroundspawner" parent="Player2" instance=ExtResource("6_lg36d")]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)

View File

@@ -1,6 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://27eaxr1cxhjl"]
[ext_resource type="Script" path="res://Backround.gd" id="1_hqtcb"]
[node name="Background" type="Node"]
script = ExtResource("1_hqtcb")

11
background_straight.gd Normal file
View File

@@ -0,0 +1,11 @@
extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready():
var tween = create_tween()
tween.tween_property(self,"position",Vector3(-8,0,40),5)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

View File

@@ -1,9 +1,18 @@
[gd_scene load_steps=2 format=3 uid="uid://bp0po6m6eby8h"]
[gd_scene load_steps=5 format=3 uid="uid://r5ulnwvlrya6"]
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="1_52lw3"]
[ext_resource type="Script" path="res://background_straight.gd" id="1_obhgk"]
[node name="TextureRect" type="TextureRect"]
offset_right = 1150.0
offset_bottom = 645.0
scale = Vector2(1.00103, 1.009)
texture = ExtResource("1_52lw3")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aoi7r"]
albedo_texture = ExtResource("1_52lw3")
[sub_resource type="PlaneMesh" id="PlaneMesh_xipx2"]
material = SubResource("StandardMaterial3D_aoi7r")
size = Vector2(5, 5)
[node name="Node3D" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
script = ExtResource("1_obhgk")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_xipx2")

7
backgroundspawner.tscn Normal file
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@@ -0,0 +1,7 @@
[gd_scene load_steps=2 format=3 uid="uid://cjcjlxjnw8h3c"]
[ext_resource type="Script" path="res://Nodes/Backgroundspawner.gd" id="1_01tg0"]
[node name="Backgroundspawner" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -24)
script = ExtResource("1_01tg0")