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@@ -7,7 +7,7 @@ enum STATE {INACTIVE, RELOADING, SHOOTING}
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#------------Methods-------------#
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func _ready():
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var root = get_tree().root.get_child(0)
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root.timeout.connect("shooting",self,"_on_signal_shooting")
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root.shooting.connect(_on_signal_shooting)
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maxStashValue = 1
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currentStashValue = 0
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currentState = STATE.INACTIVE
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