mirror of
https://github.com/PfandBoss/SemesterGameJam2022.git
synced 2025-11-12 12:16:14 +01:00
Merge remote-tracking branch 'origin/main' into main
This commit is contained in:
@@ -15,6 +15,11 @@ _global_script_classes=[{
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"path": "res://scripts/Modules/Cannon.gd"
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"path": "res://scripts/Modules/Cannon.gd"
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}, {
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}, {
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"base": "Node",
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"base": "Node",
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"class": &"Game",
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"language": &"GDScript",
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"path": "res://scripts/Logic/Game.gd"
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}, {
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"base": "Node",
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"class": &"MapNode",
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"class": &"MapNode",
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"language": &"GDScript",
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"language": &"GDScript",
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"path": "res://scripts/Logic/MapNode.gd"
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"path": "res://scripts/Logic/MapNode.gd"
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@@ -51,6 +56,7 @@ _global_script_classes=[{
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}]
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}]
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_global_script_class_icons={
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_global_script_class_icons={
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"Cannon": "",
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"Cannon": "",
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"Game": "",
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"MapNode": "",
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"MapNode": "",
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"Module": "",
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"Module": "",
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"Storage": "",
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"Storage": "",
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@@ -74,3 +80,53 @@ test={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"unicode":0,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"unicode":0,"echo":false,"script":null)
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]
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]
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}
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}
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p1_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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p1_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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p1_up={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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p1_down={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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p1_interact={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":71,"unicode":0,"echo":false,"script":null)
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]
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}
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p2_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null)
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]
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}
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p2_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null)
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]
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}
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p2_up={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null)
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]
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}
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p2_down={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null)
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]
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}
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p2_interact={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":46,"unicode":0,"echo":false,"script":null)
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]
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}
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@@ -1,10 +1,16 @@
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extends Node
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extends Node
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class_name Game
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class_name Game
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const CHILL = 0
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const FIGHTING = 1
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#Signals
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#Signals
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signal ammo_pickup
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signal ammo_pickup
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signal shoot
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signal shoot
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var fight_state = CHILL
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var t = 0.0
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var t = 0.0
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@onready var p1_train = $Player1 as Train
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@onready var p1_train = $Player1 as Train
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@@ -19,6 +25,7 @@ func _ready():
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p2_node = StartNode
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p2_node = StartNode
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p2_train.get_node("CharacterBody3D").is_player1 = false
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p2_train.get_node("CharacterBody3D").is_player1 = false
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p2_train.is_P1 = false
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p2_train.is_P1 = false
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p1_train.current_speed = 10
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p1_train.hit.connect(_on_hit_player)
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p1_train.hit.connect(_on_hit_player)
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p2_train.hit.connect(_on_hit_player)
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p2_train.hit.connect(_on_hit_player)
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@@ -43,6 +50,20 @@ func _process(delta):
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p2_node = p2_node._on_train_exit(p2_train)
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p2_node = p2_node._on_train_exit(p2_train)
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p2_train.current_distance = distance_delta
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p2_train.current_distance = distance_delta
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if(p1_node == p2_node && p1_train.current_distance - p2_train.current_distance < 2):
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if(fight_state == CHILL):
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var tween = create_tween()
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tween.tween_property($Camera3D, "position", Vector3(0,10,0), 1)
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fight_state = FIGHTING
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else:
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fight_state = CHILL
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var tween = create_tween()
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tween.tween_property($Camera3D, "position", Vector3(0,20,0), 1)
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if Input.is_action_pressed("test"):
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if Input.is_action_pressed("test"):
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emit_signal("shoot")
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emit_signal("shoot")
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