add train

This commit is contained in:
2022-12-10 16:41:10 +01:00
4 changed files with 5 additions and 3 deletions

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@@ -22,6 +22,7 @@ animations = [{
radius = 0.494048
[sub_resource type="CylinderShape3D" id="CylinderShape3D_8lrgm"]
radius = 0.808068
[node name="CharacterBody3D" type="CharacterBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
@@ -39,7 +40,6 @@ transform = Transform3D(1.57581, 0, 0, 0, 2.16936, 0, 0, 0, 1.5749, 0, 0, 0)
shape = SubResource("CylinderShape3D_h8ivv")
[node name="HitBox" type="Area3D" parent="."]
collision_mask = 4
[node name="CollisionShape3D" type="CollisionShape3D" parent="HitBox"]
transform = Transform3D(2.74062, 0, 0, 0, 2.24144, 0, 0, 0, 2.70992, 0, 0, 0)