start MapNodes

This commit is contained in:
2022-12-10 07:15:02 +01:00
parent 0d3aaf42d8
commit e4d130f581
8 changed files with 126 additions and 105 deletions

View File

@@ -1,78 +1,32 @@
[gd_scene load_steps=5 format=3 uid="uid://bl1yrgr7g06db"]
[gd_scene load_steps=5 format=3 uid="uid://n7w0ff7u25yc"]
[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="2_vrf6k"]
[ext_resource type="Script" path="res://scripts/Train.gd" id="2_xl0he"]
[sub_resource type="Curve3D" id="Curve3D_42kdk"]
_data = {
"points": PackedVector3Array(-8, 0, 0, 8, 0, 0, 0, 0, -8, -16, 0, 0, 16, 0, 0, 72, 0, -16, 0, 0, -16, 0, 0, 16, 88, 0, 0, 16, 0, 0, -16, 0, 0, 72, 0, 16, 0, 0, 16, 0, 0, -16, 56, 0, 0, -16, 0, 0, 16, 0, 0, 72, 0, -16, 0, 0, -16, 0, 0, 16, 88, 0, 0, 16, 0, 0, -16, 0, 0, 72, 0, 16, 8, 0, 0, -8, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, -8, -8, 0, 0, -8, 0, 0, 8, 0, 0, 0, 0, -8, 0, 0, -8, 0, 0, 8, 8, 0, 0, 8, 0, 0, -8, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, -8, -8, 0, 0, -8, 0, 0, 8, 0, 0, 0, 0, -8),
"tilts": PackedFloat32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
}
point_count = 15
[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
size = Vector3(13, 1, 25)
[sub_resource type="BoxMesh" id="BoxMesh_3vwcb"]
size = Vector3(1, 1, 2)
[sub_resource type="Curve3D" id="Curve3D_ycdkn"]
_data = {
"points": PackedVector3Array(-16, 0, 0, 16, 0, 0, 0, 0, -16, 0, 0, -16, 0, 0, 16, 16, 0, 0, 16, 0, 0, -16, 0, 0, 0, 0, 16, 0, 0, 16, 0, 0, -16, -15.9109, 0.0032196, 0.0159729, -16, 0, 0, 16, 0, 0, 0, 0, -16, -8, 0, 0, 8, 0, 0, 72, 0, -8, 0, 0, -8, 0, 0, 8, 80, 0, 0, 8, 0, 0, -8, 0, 0, 72, 0, 8, 0, 0, 8, 0, 0, -8, 64, 0, 0, -8, 0, 0, 8, 0, 0, 72, 0, -8, 0, 0, -8, 0, 0, 8, 80, 0, 0, 8, 0, 0, -8, 0, 0, 72, 0, 8, 16, 0, 0, -16, 0, 0, 0, 0, 16, 0, 0, 16, 0, 0, -16, -16, 0, 0, -16, 0, 0, 16, 0, 0, 0, 0, -16),
"tilts": PackedFloat32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
}
point_count = 15
[node name="Game" type="Node" node_paths=PackedStringArray("p1", "p2")]
[node name="Game" type="Node"]
script = ExtResource("1_iox18")
p1 = NodePath("HBoxContainer/SubViewportContainer/SubViewport/Player1Path/PathFollow3D")
p2 = NodePath("HBoxContainer/SubViewportContainer2/SubViewport/Player2Path/PathFollow3D")
[node name="HBoxContainer" type="HBoxContainer" parent="."]
offset_right = 40.0
offset_bottom = 40.0
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0)
[node name="SubViewportContainer" type="SubViewportContainer" parent="HBoxContainer"]
layout_mode = 2
[node name="Player1" type="Node3D" parent="."]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, -8, 0, 8)
script = ExtResource("2_xl0he")
[node name="SubViewport" type="SubViewport" parent="HBoxContainer/SubViewportContainer"]
handle_input_locally = false
size = Vector2i(960, 1080)
render_target_update_mode = 4
[node name="Cannon" parent="Player1" instance=ExtResource("2_vrf6k")]
[node name="Player1Path" type="Path3D" parent="HBoxContainer/SubViewportContainer/SubViewport"]
curve = SubResource("Curve3D_42kdk")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Player1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -8)
mesh = SubResource("BoxMesh_ognqx")
[node name="PathFollow3D" type="PathFollow3D" parent="HBoxContainer/SubViewportContainer/SubViewport/Player1Path"]
transform = Transform3D(-4.37107e-08, 0, 0.999984, 0, 1, 0, -0.999984, 0, -4.37107e-08, 0, 0, -8)
[node name="Player2" type="Node3D" parent="."]
transform = Transform3D(-0.0154456, -6.75145e-10, -0.999879, -5.21344e-12, 1, -6.75146e-10, 0.999879, -5.2134e-12, -0.0154456, -8, 0, -32)
script = ExtResource("2_xl0he")
[node name="root" type="Node3D" parent="HBoxContainer/SubViewportContainer/SubViewport/Player1Path/PathFollow3D"]
[node name="Zug1" type="MeshInstance3D" parent="HBoxContainer/SubViewportContainer/SubViewport/Player1Path/PathFollow3D/root"]
transform = Transform3D(1, 0, -7.10543e-15, 0, 1, 0, 7.10543e-15, 0, 1, 0, 0, 0)
mesh = SubResource("BoxMesh_3vwcb")
skeleton = NodePath("../..")
[node name="Camera3D" type="Camera3D" parent="HBoxContainer/SubViewportContainer/SubViewport/Player1Path/PathFollow3D/root"]
transform = Transform3D(1.00002, 4.37121e-08, 4.37128e-08, -4.37121e-08, -4.37121e-08, 1, 4.37121e-08, -1.00002, -4.37128e-08, 0, 20, 0)
[node name="SubViewportContainer2" type="SubViewportContainer" parent="HBoxContainer"]
layout_mode = 2
[node name="SubViewport" type="SubViewport" parent="HBoxContainer/SubViewportContainer2"]
handle_input_locally = false
size = Vector2i(960, 1080)
render_target_update_mode = 4
[node name="Player2Path" type="Path3D" parent="HBoxContainer/SubViewportContainer2/SubViewport"]
curve = SubResource("Curve3D_ycdkn")
[node name="PathFollow3D" type="PathFollow3D" parent="HBoxContainer/SubViewportContainer2/SubViewport/Player2Path"]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, -16)
[node name="root" type="Node3D" parent="HBoxContainer/SubViewportContainer2/SubViewport/Player2Path/PathFollow3D"]
transform = Transform3D(-0.0154456, -6.75146e-10, -0.999881, -5.21344e-12, 1, -6.75146e-10, 0.999881, -5.21341e-12, -0.0154456, 0, 0, 0)
[node name="Zug1" type="MeshInstance3D" parent="HBoxContainer/SubViewportContainer2/SubViewport/Player2Path/PathFollow3D/root"]
transform = Transform3D(1, 0, -7.10543e-15, 0, 1, 0, 7.10543e-15, 0, 1, 0, 0, 0)
mesh = SubResource("BoxMesh_3vwcb")
skeleton = NodePath("../..")
[node name="Camera3D2" type="Camera3D" parent="HBoxContainer/SubViewportContainer2/SubViewport/Player2Path/PathFollow3D/root"]
transform = Transform3D(-0.0154455, -0.99988, -4.43872e-08, -4.43872e-08, -4.37069e-08, 1, -0.99988, 0.0154455, -4.37069e-08, 0, 20, 0)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Player2"]
transform = Transform3D(-0.0154456, -5.21524e-12, 0.999881, -6.75146e-10, 1, -5.21521e-12, -0.999881, -6.75146e-10, -0.0154456, 31.7182, -1.23195e-08, -18.4921)
mesh = SubResource("BoxMesh_ognqx")