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Hallo albion
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@@ -55,11 +55,13 @@ func getMapSize(node, is_start):
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active_map_nodes += 1
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func _on_player_game_over():
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$Control/GameOver.visible = true
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p1_train.current_speed = 0
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p2_train.current_speed = 0
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p1_train.visible = false
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p2_train.visible = false
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for child in $Control.get_children():
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child.hide()
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$Control/GameOver.visible = true
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func _on_turn_event():
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#
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