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FIX
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@@ -97,8 +97,8 @@ func mapSimulation(delta):
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var distance_delta = p2_train.current_distance - p2_node.LENGTH
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p2_node = p2_node._on_train_exit(p2_train)
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p2_train.current_distance = distance_delta
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$Control/VSlider.value = p2_train.distance_from_startgit
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$Control/VSlider2.value = p1_train.distance_from_start
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$Control/VSlider.value = p1_train.distance_from_start
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$Control/VSlider2.value = p2_train.distance_from_start
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func fightSimulation():
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#FIGHT SIMULATION
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