This commit is contained in:
2022-12-10 08:53:58 +01:00
parent c278c93c52
commit f3d3048291
7 changed files with 44 additions and 8 deletions

View File

@@ -10,12 +10,17 @@ var t = 0.0
@onready var p1_train = $Player1 as Train
@onready var p2_train = $Player2 as Train
@onready var StartNode = $StartNode
var p1_node : MapNode
var p2_node : MapNode
func _ready():
p1_node = StartNode
p2_node = StartNode
p2_train.get_node("CharacterBody3D").is_player1 = false
p2_train.is_P1 = false
p1_train.hit.connect(_on_hit_player)
p2_train.hit.connect(_on_hit_player)
func _on_hit_player(player1,dmg):
@@ -25,5 +30,19 @@ func _on_hit_player(player1,dmg):
p1_train.current_speed -= dmg
func _process(delta):
p1_train.current_distance += p1_train.current_speed * delta
p2_train.current_distance += p2_train.current_speed * delta
if(p1_train.current_distance >= p1_node.LENGTH):
var distance_delta = p1_train.current_distance - p1_node.LENGTH
p1_node = p1_node._on_train_exit(p1_train)
p1_train.current_distance = distance_delta
if(p2_train.current_distance >= p2_node.LENGTH):
var distance_delta = p2_train.current_distance - p2_node.LENGTH
p2_node = p2_node._on_train_exit(p2_train)
p2_train.current_distance = distance_delta
if Input.is_action_pressed("test"):
emit_signal("shoot")