Engine.gd Speed dependencies

This commit is contained in:
Arthur
2022-12-10 12:16:04 +01:00
parent 64197ae3c9
commit fbb96edc50
4 changed files with 16 additions and 9 deletions

View File

@@ -3,6 +3,10 @@ class_name TrainEngine
enum STATE {RUNNING, DEAD}
const maxSpeed = 6
const refuelRate = 0.5
@onready var train = get_parent() as Train
#------------Methods-------------#
func _ready():
@@ -13,13 +17,17 @@ func _ready():
#TODO: FINISH
func interact():
if currentState == STATE.RUNNING:
if currentStashValue < maxStashValue:
currentStashValue += 10
if currentStashValue > maxStashValue:
currentStashValue = maxStashValue
if (train.current_speed + refuelRate) <= maxSpeed:
train.current_speed += refuelRate
if train.current_speed >= maxSpeed:
train.current_speed = maxSpeed
return
#TODO: Repair Train
currentState = STATE.RUNNING
#
func _process(delta):
if not train.is_dead():
train.current_speed -= 0.1 * delta