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https://github.com/PfandBoss/SemesterGameJam2022.git
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12
Nodes/Backgroundspawner.gd
Normal file
12
Nodes/Backgroundspawner.gd
Normal file
@@ -0,0 +1,12 @@
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extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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var background = preload("res://Background_straight.tscn").instantiate()
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add_child(background)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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@@ -1,10 +1,11 @@
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[gd_scene load_steps=9 format=3 uid="uid://n7w0ff7u25yc"]
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[gd_scene load_steps=10 format=3 uid="uid://n7w0ff7u25yc"]
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[ext_resource type="Script" path="res://scripts/Logic/Game.gd" id="1_iox18"]
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[ext_resource type="PackedScene" uid="uid://bqe8ucbruto1j" path="res://Nodes/StartNode.tscn" id="2_61aog"]
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[ext_resource type="PackedScene" uid="uid://byo1m0n20yl45" path="res://Nodes/cannon.tscn" id="2_vrf6k"]
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[ext_resource type="Script" path="res://scripts/Train.gd" id="2_xl0he"]
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[ext_resource type="PackedScene" uid="uid://vwjd5od63jgh" path="res://Nodes/Player.tscn" id="4_1ipcp"]
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[ext_resource type="Script" path="res://Nodes/Backgroundspawner.gd" id="6_dvu7i"]
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[sub_resource type="BoxMesh" id="BoxMesh_ognqx"]
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size = Vector3(13, 1, 25)
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@@ -62,3 +63,7 @@ transform = Transform3D(-0.0154457, -5.21527e-12, 0.999882, -6.75147e-10, 1, -5.
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, 0, 0, 0)
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[node name="Backgroundspawner" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -24)
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script = ExtResource("6_dvu7i")
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=2 format=3 uid="uid://cgnegi0q52i3n"]
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[gd_scene load_steps=2 format=3 uid="uid://bp0po6m6eby8h"]
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[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="1_a2wr2"]
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[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="1_52lw3"]
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[node name="Background_straight" type="Node"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_a2wr2")
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[node name="TextureRect" type="TextureRect"]
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offset_right = 1150.0
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offset_bottom = 645.0
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scale = Vector2(1.00103, 1.009)
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texture = ExtResource("1_52lw3")
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@@ -69,12 +69,10 @@ _global_script_class_icons={
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[application]
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config/name="Semester Game Jam 2022"
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<<<<<<< HEAD
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run/main_scene="res://menu/main_menu.tscn"
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=======
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>>>>>>> parent of 742e4e2... Auto stash before merge of "main" and "origin/main"
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config/features=PackedStringArray("4.0", "Forward Plus")
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config/icon="res://icon.svg"
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<<<<<<<HEADrun/main_scene="res://menu/main_menu.tscn"
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[input]
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