; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 _global_script_classes=[{ "base": "Module", "class": &"Cannon", "language": &"GDScript", "path": "res://Cannon.gd" }, { "base": "Node", "class": &"Module", "language": &"GDScript", "path": "res://Module.gd" }, { "base": "Module", "class": &"Storage", "language": &"GDScript", "path": "res://Storage.gd" }, { "base": "Module", "class": &"TrainEngine", "language": &"GDScript", "path": "res://Engine.gd" }] _global_script_class_icons={ "Cannon": "", "Module": "", "Storage": "", "TrainEngine": "" } [application] config/name="Semester Game Jam 2022" config/features=PackedStringArray("4.0", "Forward Plus") config/icon="res://icon.svg" [input] test={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"unicode":0,"echo":false,"script":null) ] }