extends Control # Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time. func _ready(): $VBoxContainer/Start.grab_focus() # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_start_pressed(): get_tree().change_scene_to_file("res://Nodes/game.tscn") # Replace with function body. func _on_tutorial_pressed(): get_tree().change_scene_to_file("res://Nodes/game.tscn") # Replace with function body. func _on_quit_pressed(): get_tree().quit()