; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 _global_script_classes=[{ "base": "Module", "class": &"Cannon", "language": &"GDScript", "path": "res://scripts/Modules/Cannon.gd" }, { "base": "Node", "class": &"Game", "language": &"GDScript", "path": "res://scripts/Logic/Game.gd" }, { "base": "Node", "class": &"MapNode", "language": &"GDScript", "path": "res://scripts/Logic/MapNode.gd" }, { "base": "Node", "class": &"Module", "language": &"GDScript", "path": "res://scripts/Modules/Module.gd" }, { "base": "Module", "class": &"Storage", "language": &"GDScript", "path": "res://scripts/Modules/Storage.gd" }, { "base": "MapNode", "class": &"StraightMapNode", "language": &"GDScript", "path": "res://scripts/Logic/StraightMapNode.gd" }, { "base": "Node", "class": &"Train", "language": &"GDScript", "path": "res://scripts/Train.gd" }, { "base": "Module", "class": &"TrainEngine", "language": &"GDScript", "path": "res://scripts/Modules/Engine.gd" }] _global_script_class_icons={ "Cannon": "", "Game": "", "MapNode": "", "Module": "", "Storage": "", "StraightMapNode": "", "Train": "", "TrainEngine": "" } [application] config/name="Semester Game Jam 2022" run/main_scene="res://node_3d.tscn" config/features=PackedStringArray("4.0", "Forward Plus") config/icon="res://icon.svg" [input] p1_left={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) ] } p1_right={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) ] } p1_up={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) ] } p1_down={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) ] } p1_interact={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":71,"unicode":0,"echo":false,"script":null) ] } p2_left={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null) ] } p2_right={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null) ] } p2_up={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) ] } p2_down={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) ] } p2_interact={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":46,"unicode":0,"echo":false,"script":null) ] }