extends Node const pre_background_straight = preload("res://background_straight.tscn") const pre_background_left = preload("res://Backround.gd") const pre_background_right = preload("res://Backround.gd") var background_straight var background_left var background_right var level func _ready(): level = get_node("game") background_straight = pre_background_straight.instance() background_left = pre_background_left.instance() background_right = pre_background_right.instance() add_straight() func add_straight(): var single_straight = background_straight.get_child("straight").dublicate() level.add_child(single_straight)