Files
SemesterGameJam2022/menu/MainMenu.gd
2022-12-10 13:37:44 +01:00

36 lines
979 B
GDScript

extends Control
# Called when the node enters the scene tree for the first time.
# Called when the node enters the scene tree for the first time.
func _ready():
$VBoxContainer/Start.grab_focus() # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_start_pressed():
get_tree().change_scene_to_file("res://Nodes/game.tscn")
# Replace with function body.
func _on_tutorial_pressed():
get_tree().change_scene_to_file("res://Nodes/game.tscn") # Replace with function body.
func _on_quit_pressed():
get_tree().quit()
func _on_full_screen_pressed():
if DisplayServer.window_get_mode() != DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN)
else:
if DisplayServer.window_get_mode() != DisplayServer.WINDOW_MODE_WINDOWED:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)