<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Release|Durango">
      <Configuration>Release</Configuration>
      <Platform>Durango</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Durango">
      <Configuration>Profile</Configuration>
      <Platform>Durango</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Durango">
      <Configuration>Debug</Configuration>
      <Platform>Durango</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <RootNamespace>Effects11</RootNamespace>
    <ProjectGuid>{a2d70d23-3516-40ec-b831-2fad3dafd8b7}</ProjectGuid>
    <DefaultLanguage>en-US</DefaultLanguage>
    <Keyword>Win32Proj</Keyword>
    <ApplicationEnvironment>title</ApplicationEnvironment>
    <ProjectName>Effects11</ProjectName>
    <!-- - - - -->
    <PlatformToolset>v110</PlatformToolset>
    <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
    <TargetRuntime>Native</TargetRuntime>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseDebugLibraries>false</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <EmbedManifest>false</EmbedManifest>
    <GenerateManifest>false</GenerateManifest>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseDebugLibraries>false</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <EmbedManifest>false</EmbedManifest>
    <GenerateManifest>false</GenerateManifest>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <EmbedManifest>false</EmbedManifest>
    <GenerateManifest>false</GenerateManifest>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
    <ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
    <LibraryPath>$(Console_SdkLibPath)</LibraryPath>
    <LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
    <IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
    <ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
    <OutDir>Bin\XboxOneXDK\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>Bin\XboxOneXDK\$(Platform)\$(Configuration)\</IntDir>
    <TargetName>Effects11</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
    <ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
    <LibraryPath>$(Console_SdkLibPath)</LibraryPath>
    <LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
    <IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
    <ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
    <OutDir>Bin\XboxOneXDK\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>Bin\XboxOneXDK\$(Platform)\$(Configuration)\</IntDir>
    <TargetName>Effects11</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
    <ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
    <LibraryPath>$(Console_SdkLibPath)</LibraryPath>
    <LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
    <IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
    <ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
    <OutDir>Bin\XboxOneXDK\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>Bin\XboxOneXDK\$(Platform)\$(Configuration)\</IntDir>
    <TargetName>Effects11d</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
    <Link>
      <AdditionalDependencies>d3d11_x.lib;combase.lib;kernelx.lib;uuid.lib;</AdditionalDependencies>
      <EntryPointSymbol>
      </EntryPointSymbol>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
    </Link>
    <ClCompile>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>pchfx.h</PrecompiledHeaderFile>
      <AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
      <Optimization>MaxSpeed</Optimization>
      <PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <WarningLevel>Level4</WarningLevel>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <CompileAsWinRT>false</CompileAsWinRT>
      <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <AdditionalIncludeDirectories>.\Binary;.\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">
    <Link>
      <AdditionalDependencies>pixEvt.lib;d3d11_x.lib;combase.lib;kernelx.lib;uuid.lib;</AdditionalDependencies>
      <EntryPointSymbol>
      </EntryPointSymbol>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
    </Link>
    <ClCompile>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>pchfx.h</PrecompiledHeaderFile>
      <AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
      <Optimization>MaxSpeed</Optimization>
      <PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <WarningLevel>Level4</WarningLevel>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <CompileAsWinRT>false</CompileAsWinRT>
      <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <AdditionalIncludeDirectories>.\Binary;.\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
    <Link>
      <AdditionalDependencies>d3d11_x.lib;combase.lib;kernelx.lib;uuid.lib;</AdditionalDependencies>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <GenerateWindowsMetadata>false</GenerateWindowsMetadata>
    </Link>
    <ClCompile>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <PrecompiledHeaderFile>pchfx.h</PrecompiledHeaderFile>
      <MinimalRebuild>false</MinimalRebuild>
      <AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
      <WarningLevel>Level4</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAsWinRT>false</CompileAsWinRT>
      <ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
      <AdditionalIncludeDirectories>.\Binary;.\Inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="Binary\EffectBinaryFormat.h" />
    <ClInclude Include="Binary\EffectStateBase11.h" />
    <ClInclude Include="Binary\EffectStates11.h" />
    <ClInclude Include="Binary\SOParser.h" />
    <ClInclude Include="Effect.h" />
    <ClInclude Include="EffectLoad.h" />
    <ClInclude Include="inc\d3dx11effect.h" />
    <ClInclude Include="inc\d3dxGlobal.h" />
    <ClInclude Include="IUnknownImp.h" />
    <ClInclude Include="pchfx.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="EffectVariable.inl" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="d3dxGlobal.cpp">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Durango'">Create</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="EffectAPI.cpp" />
    <ClCompile Include="EffectLoad.cpp" />
    <ClCompile Include="EffectNonRuntime.cpp" />
    <ClCompile Include="EffectReflection.cpp" />
    <ClCompile Include="EffectRuntime.cpp" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>