Fix Repo + add basics
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8
Simulations/MassPoint.h
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8
Simulations/MassPoint.h
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@@ -0,0 +1,8 @@
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#pragma once
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#include "util/vectorbase.h"
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struct MassPoint {
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GamePhysics::Vec3 position;
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GamePhysics::Vec3 velocity;
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bool isFixed;
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};
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