Update build system for VS 2022

This commit is contained in:
Felix Koehler
2023-10-30 07:47:16 +01:00
parent 07934c01d5
commit 5348c6e002
17 changed files with 4542 additions and 1 deletions

47
.gitignore vendored Normal file
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@@ -0,0 +1,47 @@
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
.DS_STORE
Win32
*.vcxproj.user
.vs
SimulationsRunner/Debug
SimulationsRunner/Release
x64/
Win32/
Debug/
Release/

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@@ -0,0 +1,496 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Configuration>Debug</Configuration>
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</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B99E1FA1-C30A-45F2-9D57-9E9C21B2DF42}</ProjectGuid>
<RootNamespace>AntTweakBar</RootNamespace>
<ProjectName>AntTweakBar</ProjectName>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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fxc/T vs_4_0_level_9_1 /E LineRectCstColorVS /Fh $(IntDir)TwDirect3D11_LineRectCstColorVS.h TwDirect3D11.hlsl
fxc /T ps_4_0_level_9_1 /E LineRectPS /Fh $(IntDir)TwDirect3D11_LineRectPS.h TwDirect3D11.hlsl
fxc /T vs_4_0_level_9_1 /E TextVS /Fh $(IntDir)TwDirect3D11_TextVS.h TwDirect3D11.hlsl
fxc /T vs_4_0_level_9_1 /E TextCstColorVS /Fh $(IntDir)TwDirect3D11_TextCstColorVS.h TwDirect3D11.hlsl
fxc /T ps_4_0_level_9_1 /E TextPS /Fh $(IntDir)TwDirect3D11_TextPS.h TwDirect3D11.hlsl
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<Culture>0x0409</Culture>
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<DataExecutionPrevention />
<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
<TargetMachine>MachineX64</TargetMachine>
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<PostBuildEvent>
<Command>mkdir "$(SolutionDir)$(Platform)/$(Configuration)"
xcopy /y /f "$(TargetPath)" "$(SolutionDir)$(Platform)/$(Configuration)"</Command>
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fxc/T vs_4_0_level_9_1 /E LineRectCstColorVS /Fh $(IntDir)TwDirect3D11_LineRectCstColorVS.h TwDirect3D11.hlsl
fxc /T ps_4_0_level_9_1 /E LineRectPS /Fh $(IntDir)TwDirect3D11_LineRectPS.h TwDirect3D11.hlsl
fxc /T vs_4_0_level_9_1 /E TextVS /Fh $(IntDir)TwDirect3D11_TextVS.h TwDirect3D11.hlsl
fxc /T vs_4_0_level_9_1 /E TextCstColorVS /Fh $(IntDir)TwDirect3D11_TextCstColorVS.h TwDirect3D11.hlsl
fxc /T ps_4_0_level_9_1 /E TextPS /Fh $(IntDir)TwDirect3D11_TextPS.h TwDirect3D11.hlsl
</Command>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;TW_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0409</Culture>
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fxc /Od /Zi /T vs_4_0_level_9_1 /E TextVS /Fh $(IntDir)TwDirect3D11_TextVS.h TwDirect3D11.hlsl
fxc /Od /Zi /T vs_4_0_level_9_1 /E TextCstColorVS /Fh $(IntDir)TwDirect3D11_TextCstColorVS.h TwDirect3D11.hlsl
fxc /Od /Zi /T ps_4_0_level_9_1 /E TextPS /Fh $(IntDir)TwDirect3D11_TextPS.h TwDirect3D11.hlsl
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View File

@@ -5748,8 +5748,13 @@ int ANT_CALL TwKeyTest(int _Key, int _Modifiers)
} }
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
#if ((defined(_MSVC_LANG) && _MSVC_LANG >= 201402L) || __cplusplus >= 201402L)
#include <functional>
struct StructCompare : public function<bool(TwType, TwType)>
#else
struct StructCompare : public binary_function<TwType, TwType, bool> struct StructCompare : public binary_function<TwType, TwType, bool>
#endif
{ {
bool operator()(const TwType& _Left, const TwType& _Right) const bool operator()(const TwType& _Left, const TwType& _Right) const
{ {

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------------------------------------------------------------------------------- -------------------------------------------------------------------------------
--- Visual Studio 2013/15/17 Template Project for C++/DirectX11 Application --- --- Visual Studio 2013/15/17/22 Template Project for C++/DirectX11 Application
--- Marc Treib, Florian Ferstl, Sept 2013 ------------------------------------- --- Marc Treib, Florian Ferstl, Sept 2013 -------------------------------------
--- Updated: Florian Ferstl, Sept 2014 ---------------------------------------- --- Updated: Florian Ferstl, Sept 2014 ----------------------------------------
--- Updated: Mina Saad Aziz, May 2016 ----------------------------------------- --- Updated: Mina Saad Aziz, May 2016 -----------------------------------------
--- Updated: Mengyu Chu, Nov 2017 ------------------------------------------ --- Updated: Mengyu Chu, Nov 2017 ------------------------------------------
--- Updated: You Xie, Nov 2019 --------------------------------------------- --- Updated: You Xie, Nov 2019 ---------------------------------------------
--- Updated: Rene Winchenbach, Felix Koehler, Oct 2023 ---------------------
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
!Important:
We recommend using the `Template_2022.sln` solution file together with Visual
Studio 2022 Community Edition.
This solution contains the following components: This solution contains the following components:
- AntTweakBar 1.16 - AntTweakBar 1.16