template project, first version

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rachelchu
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Compiled versions of the examples for 32-bit and 64-bit systems can be found in
the examples/bin32 and examples/bin64 directories.
Under GNU/Linux and OSX, you may need to rebuild the library and the examples.
To do so, under GNU/Linux, open a terminal, go in the src directory and type
make, then go in the examples directory and type make. Under OSX do the same
but type make -f Makefile.osx instead of make.
To recompile the examples you also need the following external libraries
(for convenience Windows versions are included in the examples directory).
- GLFW : http://www.glfw.org
- GLUT : http://opengl.org/resources/libraries/glut
the windows version can be found at
http://www.xmission.com/~nate/glut.html
- SDL : http://www.libsdl.org
- SFML : http://www.sfml-dev.org
- DirectX SDK if you want to recompile the Windows library & DX examples
http://msdn.microsoft.com/directx
The path to the DirectX shader compiler fxc.exe (included in the DirectX SDK)
must be listed in the VC++ directories.