template project, first version

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rachelchu
2017-10-11 15:01:05 +02:00
commit 8e902224cf
794 changed files with 326190 additions and 0 deletions

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AntTweakBar/src/MiniSDL12.h Normal file
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// ---------------------------------------------------------------------------
//
// @file MiniSDL12.h
// @brief A subset of SDL 1.2 definitions needed to compile helper
// functions implemented in TwEventSDL12.c
//
// notes: - Private header
// - AntTweakBar.dll does not need to link with SDL,
// it just needs some definitions for its helper functions.
// - This header is provided to avoid the need of having SDL
// installed to recompile AntTweakBar.
// - Do not use this header in your own programs, better use the
// SDL.h header from the actual SDL library SDK :
// http://www.libsdl.org
//
// ---------------------------------------------------------------------------
#if !defined MINI_SDL12_INCLUDED
#define MINI_SDL12_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
#define SDL_MAJOR_VERSION 1
#define SDL_MINOR_VERSION 2
#if defined(_WIN32) || defined(_WIN64)
# define SDL_DECLSPEC __declspec(dllimport)
# define SDL_CALL __cdecl
#else
# define SDL_DECLSPEC
# define SDL_CALL
#endif
typedef unsigned char Uint8;
typedef signed char Sint8;
typedef unsigned short Uint16;
typedef signed short Sint16;
typedef unsigned int Uint32;
typedef signed int Sint32;
// Subset of SDL keysym
typedef enum {
SDLK_BACKSPACE = 8,
SDLK_TAB = 9,
SDLK_CLEAR = 12,
SDLK_RETURN = 13,
SDLK_PAUSE = 19,
SDLK_ESCAPE = 27,
SDLK_DELETE = 127,
SDLK_UP = 273,
SDLK_DOWN = 274,
SDLK_RIGHT = 275,
SDLK_LEFT = 276,
SDLK_INSERT = 277,
SDLK_HOME = 278,
SDLK_END = 279,
SDLK_PAGEUP = 280,
SDLK_PAGEDOWN = 281,
SDLK_F1 = 282,
SDLK_F2 = 283,
SDLK_F3 = 284,
SDLK_F4 = 285,
SDLK_F5 = 286,
SDLK_F6 = 287,
SDLK_F7 = 288,
SDLK_F8 = 289,
SDLK_F9 = 290,
SDLK_F10 = 291,
SDLK_F11 = 292,
SDLK_F12 = 293,
} SDLKey;
typedef enum {
KMOD_NONE = 0x0000,
KMOD_LSHIFT = 0x0001,
KMOD_RSHIFT = 0x0002,
KMOD_LCTRL = 0x0040,
KMOD_RCTRL = 0x0080,
KMOD_LALT = 0x0100,
KMOD_RALT = 0x0200,
KMOD_LMETA = 0x0400,
KMOD_RMETA = 0x0800,
KMOD_NUM = 0x1000,
KMOD_CAPS = 0x2000,
KMOD_MODE = 0x4000,
KMOD_RESERVED = 0x8000
} SDLMod;
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)
typedef enum {
SDL_NOEVENT = 0,
SDL_ACTIVEEVENT,
SDL_KEYDOWN,
SDL_KEYUP,
SDL_MOUSEMOTION,
SDL_MOUSEBUTTONDOWN,
SDL_MOUSEBUTTONUP,
SDL_JOYAXISMOTION,
SDL_JOYBALLMOTION,
SDL_JOYHATMOTION,
SDL_JOYBUTTONDOWN,
SDL_JOYBUTTONUP,
SDL_QUIT,
SDL_SYSWMEVENT,
SDL_EVENT_RESERVEDA,
SDL_EVENT_RESERVEDB,
SDL_VIDEORESIZE,
SDL_VIDEOEXPOSE,
SDL_EVENT_RESERVED2,
SDL_EVENT_RESERVED3,
SDL_EVENT_RESERVED4,
SDL_EVENT_RESERVED5,
SDL_EVENT_RESERVED6,
SDL_EVENT_RESERVED7,
SDL_USEREVENT = 24,
SDL_NUMEVENTS = 32
} SDLEventEnum;
typedef struct SDL_keysym {
Uint8 scancode;
SDLKey sym;
SDLMod mod;
Uint16 unicode;
} SDL_keysym;
typedef struct SDL_ActiveEvent {
Uint8 type;
Uint8 gain;
Uint8 state;
} SDL_ActiveEvent;
typedef struct SDL_KeyboardEvent {
Uint8 type;
Uint8 which;
Uint8 state;
SDL_keysym keysym;
} SDL_KeyboardEvent;
typedef struct SDL_MouseMotionEvent {
Uint8 type;
Uint8 which;
Uint8 state;
Uint16 x, y;
Sint16 xrel;
Sint16 yrel;
} SDL_MouseMotionEvent;
typedef struct SDL_MouseButtonEvent {
Uint8 type;
Uint8 which;
Uint8 button;
Uint8 state;
Uint16 x, y;
} SDL_MouseButtonEvent;
typedef struct SDL_JoyAxisEvent {
Uint8 type;
Uint8 which;
Uint8 axis;
Sint16 value;
} SDL_JoyAxisEvent;
typedef struct SDL_JoyBallEvent {
Uint8 type;
Uint8 which;
Uint8 ball;
Sint16 xrel;
Sint16 yrel;
} SDL_JoyBallEvent;
typedef struct SDL_JoyHatEvent {
Uint8 type;
Uint8 which;
Uint8 hat;
Uint8 value;
} SDL_JoyHatEvent;
typedef struct SDL_JoyButtonEvent {
Uint8 type;
Uint8 which;
Uint8 button;
Uint8 state;
} SDL_JoyButtonEvent;
typedef struct SDL_ResizeEvent {
Uint8 type;
int w;
int h;
} SDL_ResizeEvent;
typedef struct SDL_ExposeEvent {
Uint8 type;
} SDL_ExposeEvent;
typedef struct SDL_QuitEvent {
Uint8 type;
} SDL_QuitEvent;
typedef struct SDL_UserEvent {
Uint8 type;
int code;
void *data1;
void *data2;
} SDL_UserEvent;
struct SDL_SysWMmsg;
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
typedef struct SDL_SysWMEvent {
Uint8 type;
SDL_SysWMmsg *msg;
} SDL_SysWMEvent;
typedef union {
Uint8 type;
SDL_ActiveEvent active;
SDL_KeyboardEvent key;
SDL_MouseMotionEvent motion;
SDL_MouseButtonEvent button;
SDL_JoyAxisEvent jaxis;
SDL_JoyBallEvent jball;
SDL_JoyHatEvent jhat;
SDL_JoyButtonEvent jbutton;
SDL_ResizeEvent resize;
SDL_ExposeEvent expose;
SDL_QuitEvent quit;
SDL_UserEvent user;
SDL_SysWMEvent syswm;
char full[56];
} SDL_Event;
typedef struct SDL_PixelFormat {
void *palette;
Uint8 BitsPerPixel;
Uint8 BytesPerPixel;
Uint8 Rloss;
Uint8 Gloss;
Uint8 Bloss;
Uint8 Aloss;
Uint8 Rshift;
Uint8 Gshift;
Uint8 Bshift;
Uint8 Ashift;
Uint32 Rmask;
Uint32 Gmask;
Uint32 Bmask;
Uint32 Amask;
Uint32 colorkey;
Uint8 alpha;
} SDL_PixelFormat;
typedef enum {
SDL_GL_RED_SIZE,
SDL_GL_GREEN_SIZE,
SDL_GL_BLUE_SIZE,
SDL_GL_ALPHA_SIZE,
SDL_GL_BUFFER_SIZE,
SDL_GL_DOUBLEBUFFER,
SDL_GL_DEPTH_SIZE,
SDL_GL_STENCIL_SIZE,
SDL_GL_ACCUM_RED_SIZE,
SDL_GL_ACCUM_GREEN_SIZE,
SDL_GL_ACCUM_BLUE_SIZE,
SDL_GL_ACCUM_ALPHA_SIZE,
SDL_GL_STEREO,
SDL_GL_MULTISAMPLEBUFFERS,
SDL_GL_MULTISAMPLESAMPLES,
SDL_GL_ACCELERATED_VISUAL,
SDL_GL_RETAINED_BACKING,
SDL_GL_CONTEXT_MAJOR_VERSION,
SDL_GL_CONTEXT_MINOR_VERSION
} SDL_GLattr;
typedef struct SDL_VideoInfo {
Uint32 hw_available :1;
Uint32 wm_available :1;
Uint32 UnusedBits1 :6;
Uint32 UnusedBits2 :1;
Uint32 blit_hw :1;
Uint32 blit_hw_CC :1;
Uint32 blit_hw_A :1;
Uint32 blit_sw :1;
Uint32 blit_sw_CC :1;
Uint32 blit_sw_A :1;
Uint32 blit_fill :1;
Uint32 UnusedBits3 :16;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
int current_w;
int current_h;
} SDL_VideoInfo;
#define SDL_INIT_VIDEO 0x00000020
#define SDL_SWSURFACE 0x00000000
#define SDL_HWSURFACE 0x00000001
#define SDL_ASYNCBLIT 0x00000004
#define SDL_ANYFORMAT 0x10000000
#define SDL_HWPALETTE 0x20000000
#define SDL_DOUBLEBUF 0x40000000
#define SDL_FULLSCREEN 0x80000000
#define SDL_OPENGL 0x00000002
#define SDL_OPENGLBLIT 0x0000000A
#define SDL_RESIZABLE 0x00000010
#define SDL_NOFRAME 0x00000020
#define SDL_DEFAULT_REPEAT_DELAY 500
#define SDL_DEFAULT_REPEAT_INTERVAL 30
// functions subset
extern SDL_DECLSPEC int SDL_CALL SDL_Init(Uint32 flags);
extern SDL_DECLSPEC void SDL_CALL SDL_Quit();
extern SDL_DECLSPEC char * SDL_CALL SDL_GetError();
extern SDL_DECLSPEC const SDL_VideoInfo * SDL_CALL SDL_GetVideoInfo();
extern SDL_DECLSPEC struct SDL_Surface * SDL_CALL SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags);
extern SDL_DECLSPEC int SDL_CALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
extern SDL_DECLSPEC void SDL_CALL SDL_GL_SwapBuffers();
extern SDL_DECLSPEC void SDL_CALL SDL_WM_SetCaption(const char *title, const char *icon);
extern SDL_DECLSPEC void SDL_CALL SDL_WM_GetCaption(char **title, char **icon);
extern SDL_DECLSPEC int SDL_CALL SDL_EnableUNICODE(int enable);
extern SDL_DECLSPEC int SDL_CALL SDL_EnableKeyRepeat(int delay, int interval);
extern SDL_DECLSPEC Uint32 SDL_CALL SDL_GetTicks();
extern SDL_DECLSPEC int SDL_CALL SDL_PollEvent(SDL_Event *event);
extern SDL_DECLSPEC int SDL_CALL SDL_WaitEvent(SDL_Event *event);
extern SDL_DECLSPEC int SDL_CALL SDL_PushEvent(SDL_Event *event);
#ifdef __cplusplus
}
#endif
#endif // !defined MINI_SDL12_INCLUDED