add cmake support

This commit is contained in:
2023-10-30 14:43:06 +01:00
parent 5348c6e002
commit d20e5f024e
44 changed files with 8229 additions and 0 deletions

584
DirectXTK/CMakeLists.txt Normal file
View File

@@ -0,0 +1,584 @@
set(PROJECT_NAME DirectXTK_Desktop_2022)
################################################################################
# Source groups
################################################################################
set(no_group_source_files
"Readme.txt"
)
source_group("" FILES ${no_group_source_files})
set(Inc
"Inc/CommonStates.h"
"Inc/DDSTextureLoader.h"
"Inc/DirectXHelpers.h"
"Inc/Effects.h"
"Inc/GeometricPrimitive.h"
"Inc/GraphicsMemory.h"
"Inc/Model.h"
"Inc/PostProcess.h"
"Inc/PrimitiveBatch.h"
"Inc/ScreenGrab.h"
"Inc/SpriteBatch.h"
"Inc/SpriteFont.h"
"Inc/VertexTypes.h"
"Inc/WICTextureLoader.h"
)
source_group("Inc" FILES ${Inc})
set(Inc__Shared
"Inc/GamePad.h"
"Inc/Keyboard.h"
"Inc/Mouse.h"
"Inc/SimpleMath.h"
"Inc/SimpleMath.inl"
)
source_group("Inc\\Shared" FILES ${Inc__Shared})
set(Src
"Src/AlphaTestEffect.cpp"
"Src/BasicEffect.cpp"
"Src/BasicPostProcess.cpp"
"Src/CommonStates.cpp"
"Src/ConstantBuffer.h"
"Src/DDSTextureLoader.cpp"
"Src/DGSLEffect.cpp"
"Src/DGSLEffectFactory.cpp"
"Src/DualPostProcess.cpp"
"Src/DualTextureEffect.cpp"
"Src/EffectCommon.cpp"
"Src/EffectCommon.h"
"Src/EffectFactory.cpp"
"Src/EnvironmentMapEffect.cpp"
"Src/GeometricPrimitive.cpp"
"Src/GraphicsMemory.cpp"
"Src/Model.cpp"
"Src/ModelLoadCMO.cpp"
"Src/ModelLoadSDKMESH.cpp"
"Src/ModelLoadVBO.cpp"
"Src/NormalMapEffect.cpp"
"Src/pch.cpp"
"Src/pch.h"
"Src/PrimitiveBatch.cpp"
"Src/ScreenGrab.cpp"
"Src/SkinnedEffect.cpp"
"Src/SpriteBatch.cpp"
"Src/SpriteFont.cpp"
"Src/ToneMapPostProcess.cpp"
"Src/VertexTypes.cpp"
"Src/WICTextureLoader.cpp"
)
source_group("Src" FILES ${Src})
set(Src__Shaders
"Src/Shaders/AlphaTestEffect.fx"
"Src/Shaders/BasicEffect.fx"
"Src/Shaders/CompileShaders.cmd"
"Src/Shaders/DGSLEffect.fx"
"Src/Shaders/DGSLLambert.hlsl"
"Src/Shaders/DGSLPhong.hlsl"
"Src/Shaders/DGSLUnlit.hlsl"
"Src/Shaders/DualTextureEffect.fx"
"Src/Shaders/EnvironmentMapEffect.fx"
"Src/Shaders/NormalMapEffect.fx"
"Src/Shaders/PostProcess.fx"
"Src/Shaders/SkinnedEffect.fx"
"Src/Shaders/SpriteEffect.fx"
"Src/Shaders/ToneMap.fx"
)
source_group("Src\\Shaders" FILES ${Src__Shaders})
set(Src__Shaders__Compiled
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestEqNe.inc"
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestEqNeNoFog.inc"
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestLtGt.inc"
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestLtGtNoFog.inc"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTest.inc"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTestNoFog.inc"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTestVc.inc"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTestVcNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasic.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicPixelLighting.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicPixelLightingTx.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicTx.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicTxNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLighting.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLightingNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLightingTx.inc"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLightingTxNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasic.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLight.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTx.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTxBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTxVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTxVcBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightVcBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLighting.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTx.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTxBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTxVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTxVcBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingVcBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicTx.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicTxNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicTxVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicTxVcNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVcNoFog.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLighting.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTx.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTxBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTxVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTxVcBn.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingVc.inc"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingVcBn.inc"
"Src/Shaders/Compiled/DGSLEffect_main.inc"
"Src/Shaders/Compiled/DGSLEffect_main1Bones.inc"
"Src/Shaders/Compiled/DGSLEffect_main1BonesVc.inc"
"Src/Shaders/Compiled/DGSLEffect_main2Bones.inc"
"Src/Shaders/Compiled/DGSLEffect_main2BonesVc.inc"
"Src/Shaders/Compiled/DGSLEffect_main4Bones.inc"
"Src/Shaders/Compiled/DGSLEffect_main4BonesVc.inc"
"Src/Shaders/Compiled/DGSLEffect_mainVc.inc"
"Src/Shaders/Compiled/DGSLLambert_main.inc"
"Src/Shaders/Compiled/DGSLLambert_mainTk.inc"
"Src/Shaders/Compiled/DGSLLambert_mainTx.inc"
"Src/Shaders/Compiled/DGSLLambert_mainTxTk.inc"
"Src/Shaders/Compiled/DGSLPhong_main.inc"
"Src/Shaders/Compiled/DGSLPhong_mainTk.inc"
"Src/Shaders/Compiled/DGSLPhong_mainTx.inc"
"Src/Shaders/Compiled/DGSLPhong_mainTxTk.inc"
"Src/Shaders/Compiled/DGSLUnlit_main.inc"
"Src/Shaders/Compiled/DGSLUnlit_mainTk.inc"
"Src/Shaders/Compiled/DGSLUnlit_mainTx.inc"
"Src/Shaders/Compiled/DGSLUnlit_mainTxTk.inc"
"Src/Shaders/Compiled/DualTextureEffect_PSDualTexture.inc"
"Src/Shaders/Compiled/DualTextureEffect_PSDualTextureNoFog.inc"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTexture.inc"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTextureNoFog.inc"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTextureVc.inc"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTextureVcNoFog.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMap.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapNoFog.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLighting.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLightingFresnel.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLightingFresnelNoFog.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLightingNoFog.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapSpecular.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapSpecularNoFog.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMap.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapBn.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapFresnel.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapFresnelBn.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLight.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLightBn.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLightFresnel.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLightFresnelBn.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapPixelLighting.inc"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapPixelLightingBn.inc"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTx.inc"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTxNoFog.inc"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTxNoFogSpec.inc"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTxNoSpec.inc"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTx.inc"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTxBn.inc"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTxVc.inc"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTxVcBn.inc"
"Src/Shaders/Compiled/PostProcess_PSBloomBlur.inc"
"Src/Shaders/Compiled/PostProcess_PSBloomCombine.inc"
"Src/Shaders/Compiled/PostProcess_PSBloomExtract.inc"
"Src/Shaders/Compiled/PostProcess_PSCopy.inc"
"Src/Shaders/Compiled/PostProcess_PSDownScale2x2.inc"
"Src/Shaders/Compiled/PostProcess_PSDownScale4x4.inc"
"Src/Shaders/Compiled/PostProcess_PSGaussianBlur5x5.inc"
"Src/Shaders/Compiled/PostProcess_PSMerge.inc"
"Src/Shaders/Compiled/PostProcess_PSMonochrome.inc"
"Src/Shaders/Compiled/PostProcess_PSSepia.inc"
"Src/Shaders/Compiled/PostProcess_VSQuad.inc"
"Src/Shaders/Compiled/SkinnedEffect_PSSkinnedPixelLighting.inc"
"Src/Shaders/Compiled/SkinnedEffect_PSSkinnedVertexLighting.inc"
"Src/Shaders/Compiled/SkinnedEffect_PSSkinnedVertexLightingNoFog.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightFourBones.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightFourBonesBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightOneBone.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightOneBoneBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightTwoBones.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightTwoBonesBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingFourBones.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingFourBonesBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingOneBone.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingOneBoneBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingTwoBones.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingTwoBonesBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingFourBones.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingFourBonesBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingOneBone.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingOneBoneBn.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingTwoBones.inc"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingTwoBonesBn.inc"
"Src/Shaders/Compiled/SpriteEffect_SpritePixelShader.inc"
"Src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.inc"
"Src/Shaders/Compiled/ToneMap_PS_SRGB.inc"
"Src/Shaders/Compiled/ToneMap_PSACESFilmic.inc"
"Src/Shaders/Compiled/ToneMap_PSACESFilmic_SRGB.inc"
"Src/Shaders/Compiled/ToneMap_PSCopy.inc"
"Src/Shaders/Compiled/ToneMap_PSHDR10.inc"
"Src/Shaders/Compiled/ToneMap_PSReinhard.inc"
"Src/Shaders/Compiled/ToneMap_PSReinhard_SRGB.inc"
"Src/Shaders/Compiled/ToneMap_PSSaturate.inc"
"Src/Shaders/Compiled/ToneMap_PSSaturate_SRGB.inc"
"Src/Shaders/Compiled/ToneMap_VSQuad.inc"
)
source_group("Src\\Shaders\\Compiled" FILES ${Src__Shaders__Compiled})
set(Src__Shaders__Shared
"Src/Shaders/Common.fxh"
"Src/Shaders/Lighting.fxh"
"Src/Shaders/Structures.fxh"
"Src/Shaders/Utilities.fxh"
)
source_group("Src\\Shaders\\Shared" FILES ${Src__Shaders__Shared})
set(Src__Shaders__Symbols
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestEqNe.pdb"
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestEqNeNoFog.pdb"
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestLtGt.pdb"
"Src/Shaders/Compiled/AlphaTestEffect_PSAlphaTestLtGtNoFog.pdb"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTest.pdb"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTestNoFog.pdb"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTestVc.pdb"
"Src/Shaders/Compiled/AlphaTestEffect_VSAlphaTestVcNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasic.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicPixelLighting.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicPixelLightingTx.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicTx.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicTxNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLighting.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLightingNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLightingTx.pdb"
"Src/Shaders/Compiled/BasicEffect_PSBasicVertexLightingTxNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasic.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLight.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTx.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTxBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTxVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightTxVcBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicOneLightVcBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLighting.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTx.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTxBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTxVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingTxVcBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicPixelLightingVcBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicTx.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicTxNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicTxVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicTxVcNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVcNoFog.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLighting.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTx.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTxBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTxVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingTxVcBn.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingVc.pdb"
"Src/Shaders/Compiled/BasicEffect_VSBasicVertexLightingVcBn.pdb"
"Src/Shaders/Compiled/DGSLEffect_main.pdb"
"Src/Shaders/Compiled/DGSLEffect_main1Bones.pdb"
"Src/Shaders/Compiled/DGSLEffect_main1BonesVc.pdb"
"Src/Shaders/Compiled/DGSLEffect_main2Bones.pdb"
"Src/Shaders/Compiled/DGSLEffect_main2BonesVc.pdb"
"Src/Shaders/Compiled/DGSLEffect_main4Bones.pdb"
"Src/Shaders/Compiled/DGSLEffect_main4BonesVc.pdb"
"Src/Shaders/Compiled/DGSLEffect_mainVc.pdb"
"Src/Shaders/Compiled/DGSLLambert_main.pdb"
"Src/Shaders/Compiled/DGSLLambert_mainTk.pdb"
"Src/Shaders/Compiled/DGSLLambert_mainTx.pdb"
"Src/Shaders/Compiled/DGSLLambert_mainTxTk.pdb"
"Src/Shaders/Compiled/DGSLPhong_main.pdb"
"Src/Shaders/Compiled/DGSLPhong_mainTk.pdb"
"Src/Shaders/Compiled/DGSLPhong_mainTx.pdb"
"Src/Shaders/Compiled/DGSLPhong_mainTxTk.pdb"
"Src/Shaders/Compiled/DGSLUnlit_main.pdb"
"Src/Shaders/Compiled/DGSLUnlit_mainTk.pdb"
"Src/Shaders/Compiled/DGSLUnlit_mainTx.pdb"
"Src/Shaders/Compiled/DGSLUnlit_mainTxTk.pdb"
"Src/Shaders/Compiled/DualTextureEffect_PSDualTexture.pdb"
"Src/Shaders/Compiled/DualTextureEffect_PSDualTextureNoFog.pdb"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTexture.pdb"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTextureNoFog.pdb"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTextureVc.pdb"
"Src/Shaders/Compiled/DualTextureEffect_VSDualTextureVcNoFog.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMap.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapNoFog.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLighting.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLightingFresnel.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLightingFresnelNoFog.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapPixelLightingNoFog.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapSpecular.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_PSEnvMapSpecularNoFog.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMap.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapBn.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapFresnel.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapFresnelBn.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLight.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLightBn.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLightFresnel.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapOneLightFresnelBn.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapPixelLighting.pdb"
"Src/Shaders/Compiled/EnvironmentMapEffect_VSEnvMapPixelLightingBn.pdb"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTx.pdb"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTxNoFog.pdb"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTxNoFogSpec.pdb"
"Src/Shaders/Compiled/NormalMapEffect_PSNormalPixelLightingTxNoSpec.pdb"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTx.pdb"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTxBn.pdb"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTxVc.pdb"
"Src/Shaders/Compiled/NormalMapEffect_VSNormalPixelLightingTxVcBn.pdb"
"Src/Shaders/Compiled/PostProcess_PSBloomBlur.pdb"
"Src/Shaders/Compiled/PostProcess_PSBloomCombine.pdb"
"Src/Shaders/Compiled/PostProcess_PSBloomExtract.pdb"
"Src/Shaders/Compiled/PostProcess_PSCopy.pdb"
"Src/Shaders/Compiled/PostProcess_PSDownScale2x2.pdb"
"Src/Shaders/Compiled/PostProcess_PSDownScale4x4.pdb"
"Src/Shaders/Compiled/PostProcess_PSGaussianBlur5x5.pdb"
"Src/Shaders/Compiled/PostProcess_PSMerge.pdb"
"Src/Shaders/Compiled/PostProcess_PSMonochrome.pdb"
"Src/Shaders/Compiled/PostProcess_PSSepia.pdb"
"Src/Shaders/Compiled/PostProcess_VSQuad.pdb"
"Src/Shaders/Compiled/SkinnedEffect_PSSkinnedPixelLighting.pdb"
"Src/Shaders/Compiled/SkinnedEffect_PSSkinnedVertexLighting.pdb"
"Src/Shaders/Compiled/SkinnedEffect_PSSkinnedVertexLightingNoFog.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightFourBones.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightFourBonesBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightOneBone.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightOneBoneBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightTwoBones.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedOneLightTwoBonesBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingFourBones.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingFourBonesBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingOneBone.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingOneBoneBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingTwoBones.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedPixelLightingTwoBonesBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingFourBones.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingFourBonesBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingOneBone.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingOneBoneBn.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingTwoBones.pdb"
"Src/Shaders/Compiled/SkinnedEffect_VSSkinnedVertexLightingTwoBonesBn.pdb"
"Src/Shaders/Compiled/SpriteEffect_SpritePixelShader.pdb"
"Src/Shaders/Compiled/SpriteEffect_SpriteVertexShader.pdb"
"Src/Shaders/Compiled/ToneMap_PS_SRGB.pdb"
"Src/Shaders/Compiled/ToneMap_PSACESFilmic.pdb"
"Src/Shaders/Compiled/ToneMap_PSACESFilmic_SRGB.pdb"
"Src/Shaders/Compiled/ToneMap_PSCopy.pdb"
"Src/Shaders/Compiled/ToneMap_PSHDR10.pdb"
"Src/Shaders/Compiled/ToneMap_PSReinhard.pdb"
"Src/Shaders/Compiled/ToneMap_PSReinhard_SRGB.pdb"
"Src/Shaders/Compiled/ToneMap_PSSaturate.pdb"
"Src/Shaders/Compiled/ToneMap_PSSaturate_SRGB.pdb"
"Src/Shaders/Compiled/ToneMap_VSQuad.pdb"
)
source_group("Src\\Shaders\\Symbols" FILES ${Src__Shaders__Symbols})
set(Src__Shared
"Src/AlignedNew.h"
"Src/Bezier.h"
"Src/BinaryReader.cpp"
"Src/BinaryReader.h"
"Src/dds.h"
"Src/DemandCreate.h"
"Src/GamePad.cpp"
"Src/Geometry.cpp"
"Src/Geometry.h"
"Src/Keyboard.cpp"
"Src/LoaderHelpers.h"
"Src/Mouse.cpp"
"Src/PlatformHelpers.h"
"Src/SDKMesh.h"
"Src/SharedResourcePool.h"
"Src/SimpleMath.cpp"
"Src/TeapotData.inc"
"Src/vbo.h"
)
source_group("Src\\Shared" FILES ${Src__Shared})
set(ALL_FILES
${no_group_source_files}
${Inc}
${Inc__Shared}
${Src}
${Src__Shaders}
${Src__Shaders__Compiled}
${Src__Shaders__Shared}
${Src__Shaders__Symbols}
${Src__Shared}
)
################################################################################
# Target
################################################################################
add_library(${PROJECT_NAME} STATIC ${ALL_FILES})
target_precompile_headers(${PROJECT_NAME} PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_CURRENT_SOURCE_DIR}/Src/pch.h>"
)
use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}")
set(ROOT_NAMESPACE DirectXTK)
set_target_properties(${PROJECT_NAME} PROPERTIES
VS_GLOBAL_KEYWORD "Win32Proj"
)
################################################################################
# Target name
################################################################################
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
set_target_properties(${PROJECT_NAME} PROPERTIES
TARGET_NAME_DEBUG "DirectXTK"
TARGET_NAME_RELEASE "DirectXTK"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
set_target_properties(${PROJECT_NAME} PROPERTIES
TARGET_NAME_DEBUG "DirectXTK"
TARGET_NAME_RELEASE "DirectXTK"
)
endif()
################################################################################
# Output directory
################################################################################
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/Bin/Desktop_2022/${CMAKE_VS_PLATFORM_NAME}/$<CONFIG>/"
OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/Bin/Desktop_2022/${CMAKE_VS_PLATFORM_NAME}/$<CONFIG>/"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_DIRECTORY_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/Bin/Desktop_2022/${CMAKE_VS_PLATFORM_NAME}/$<CONFIG>/"
OUTPUT_DIRECTORY_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/Bin/Desktop_2022/${CMAKE_VS_PLATFORM_NAME}/$<CONFIG>/"
)
endif()
################################################################################
# Include directories
################################################################################
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/Inc"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_include_directories(${PROJECT_NAME} PUBLIC
"${CMAKE_CURRENT_SOURCE_DIR}/Inc"
)
endif()
################################################################################
# Compile definitions
################################################################################
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
"_WIN32_WINNT=0x0600;"
"_WIN7_PLATFORM_UPDATE;"
"WIN32;"
"_LIB;"
"_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;"
"UNICODE;"
"_UNICODE"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
"_WIN32_WINNT=0x0600;"
"_WIN7_PLATFORM_UPDATE;"
"WIN32;"
"_LIB;"
"_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;"
"UNICODE;"
"_UNICODE"
)
endif()
################################################################################
# Compile and link options
################################################################################
if(MSVC)
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/Od
>
$<$<CONFIG:Release>:
/O2;
/Oi;
/Gy
>
/arch:SSE2;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
/fp:fast;
/wd4996;
/permissive-;
/Zc:twoPhase-;
${DEFAULT_CXX_EXCEPTION_HANDLING}
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/Od
>
$<$<CONFIG:Release>:
/O2;
/Oi;
/Gy
>
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
/fp:fast;
/wd4996;
/permissive-;
/Zc:twoPhase-;
${DEFAULT_CXX_EXCEPTION_HANDLING}
)
endif()
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Release>:
/OPT:REF;
/OPT:ICF
>
/SUBSYSTEM:WINDOWS
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Release>:
/OPT:REF;
/OPT:ICF
>
/SUBSYSTEM:WINDOWS
)
endif()
endif()