Debug
Win32
Debug
x64
Release
Win32
Release
x64
{DC6C7BF1-5AF3-295F-9385-C51E003A2856}
Win32Proj
Application
v110
MultiByte
true
Application
v110
MultiByte
Application
v110
MultiByte
true
Application
v110
MultiByte
<_ProjectFileVersion>11.0.50727.1
debug32\
tmp\debug32\$(ProjectName)\
true
false
debug64\
tmp\debug64\$(ProjectName)\
true
false
bin32\
tmp\bin32\$(ProjectName)\
false
false
bin64\
tmp\bin64\$(ProjectName)\
false
false
Disabled
../include;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
Level4
EditAndContinue
CompileAsC
glut32.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)
$(OutDir)$(ProjectName).exe
true
../lib/debug;../lib;%(AdditionalLibraryDirectories)
true
$(OutDir)$(ProjectName).pdb
Console
false
MachineX86
false
if exist c:\sdk\glut\lib\glut32.dll xcopy /y /f c:\sdk\glut\lib\glut32.dll debug32\.
if exist bin32\glut32.dll xcopy /y /f bin32\glut32.dll debug32\.
X64
Disabled
../include;%(AdditionalIncludeDirectories)
WIN64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebug
Level4
ProgramDatabase
CompileAsC
glut64.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)
$(OutDir)$(ProjectName).exe
true
../lib/debug;../lib;%(AdditionalLibraryDirectories)
true
$(OutDir)$(ProjectName).pdb
Console
false
MachineX64
if exist c:\sdk\glut\lib\glut64.dll xcopy /y /f c:\sdk\glut\lib\glut64.dll debug64\.
if exist bin64\glut64.dll xcopy /y /f bin64\glut64.dll debug64\.
Full
OnlyExplicitInline
true
Speed
true
../include;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
MultiThreaded
true
false
$(IntDir)
Level4
CompileAsC
glut32.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)
$(OutDir)$(ProjectName).exe
true
../lib;%(AdditionalLibraryDirectories)
false
Console
true
true
true
false
MachineX86
if exist c:\sdk\glut\lib\glut32.dll xcopy /y /f c:\sdk\glut\lib\glut32.dll bin32\.
X64
Full
OnlyExplicitInline
true
Speed
true
../include;%(AdditionalIncludeDirectories)
WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
true
MultiThreaded
true
false
$(IntDir)
Level4
CompileAsC
glut64.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)
$(OutDir)$(ProjectName).exe
true
../lib;%(AdditionalLibraryDirectories)
false
Console
true
true
true
false
MachineX64
if exist c:\sdk\glut\lib\glut64.dll xcopy /y /f c:\sdk\glut\lib\glut64.dll bin64\.