Debug Win32 Debug x64 Release Win32 Release x64 {CC6C3AFD-5DD9-498F-9184-C53E663C2ABF} Win32Proj Application v110 MultiByte true Application v110 MultiByte Application v110 MultiByte true Application v110 MultiByte <_ProjectFileVersion>11.0.50727.1 debug32\ tmp\debug32\$(ProjectName)\ true false debug64\ tmp\debug64\$(ProjectName)\ true false bin32\ tmp\bin32\$(ProjectName)\ false false bin64\ tmp\bin64\$(ProjectName)\ false false Disabled ../include;%(AdditionalIncludeDirectories) WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebug Level4 EditAndContinue CompileAsC glut32.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName).exe true ../lib/debug;../lib;%(AdditionalLibraryDirectories) true $(OutDir)$(ProjectName).pdb Console false MachineX86 false if exist c:\sdk\glut\lib\glut32.dll xcopy /y /f c:\sdk\glut\lib\glut32.dll debug32\. if exist bin32\glut32.dll xcopy /y /f bin32\glut32.dll debug32\. X64 Disabled ../include;%(AdditionalIncludeDirectories) WIN64;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebug Level4 ProgramDatabase CompileAsC glut64.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName).exe true ../lib/debug;../lib;%(AdditionalLibraryDirectories) true $(OutDir)$(ProjectName).pdb Console false MachineX64 if exist c:\sdk\glut\lib\glut64.dll xcopy /y /f c:\sdk\glut\lib\glut64.dll debug64\. if exist bin64\glut64.dll xcopy /y /f bin64\glut64.dll debug64\. Full OnlyExplicitInline true Speed true ../include;%(AdditionalIncludeDirectories) WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true MultiThreaded true false $(IntDir) Level4 CompileAsC glut32.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName).exe true ../lib;%(AdditionalLibraryDirectories) false Console true true true false MachineX86 if exist c:\sdk\glut\lib\glut32.dll xcopy /y /f c:\sdk\glut\lib\glut32.dll bin32\. X64 Full OnlyExplicitInline true Speed true ../include;%(AdditionalIncludeDirectories) WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) true MultiThreaded true false $(IntDir) Level4 CompileAsC glut64.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies) $(OutDir)$(ProjectName).exe true ../lib;%(AdditionalLibraryDirectories) false Console true true true false MachineX64 if exist c:\sdk\glut\lib\glut64.dll xcopy /y /f c:\sdk\glut\lib\glut64.dll bin64\.