// --------------------------------------------------------------------------- // // @file TwDirect3D9.h // @brief Direct3D9 graph functions // @author Philippe Decaudin // @license This file is part of the AntTweakBar library. // For conditions of distribution and use, see License.txt // // note: Private header // // --------------------------------------------------------------------------- #if !defined ANT_TW_DIRECT3D9_INCLUDED #define ANT_TW_DIRECT3D9_INCLUDED #include "TwGraph.h" // --------------------------------------------------------------------------- class CTwGraphDirect3D9 : public ITwGraph { public: virtual int Init(); virtual int Shut(); virtual void BeginDraw(int _WndWidth, int _WndHeight); virtual void EndDraw(); virtual bool IsDrawing(); virtual void Restore(); virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color0, color32 _Color1, bool _AntiAliased=false); virtual void DrawLine(int _X0, int _Y0, int _X1, int _Y1, color32 _Color, bool _AntiAliased=false) { DrawLine(_X0, _Y0, _X1, _Y1, _Color, _Color, _AntiAliased); } virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color00, color32 _Color10, color32 _Color01, color32 _Color11); virtual void DrawRect(int _X0, int _Y0, int _X1, int _Y1, color32 _Color) { DrawRect(_X0, _Y0, _X1, _Y1, _Color, _Color, _Color, _Color); } virtual void DrawTriangles(int _NumTriangles, int *_Vertices, color32 *_Colors, Cull _CullMode); virtual void * NewTextObj(); virtual void DeleteTextObj(void *_TextObj); virtual void BuildText(void *_TextObj, const std::string *_TextLines, color32 *_LineColors, color32 *_LineBgColors, int _NbLines, const CTexFont *_Font, int _Sep, int _BgWidth); virtual void DrawText(void *_TextObj, int _X, int _Y, color32 _Color, color32 _BgColor); virtual void ChangeViewport(int _X0, int _Y0, int _Width, int _Height, int _OffsetX, int _OffsetY); virtual void RestoreViewport(); virtual void SetScissor(int _X0, int _Y0, int _Width, int _Height); protected: struct IDirect3DDevice9 * m_D3DDev; bool m_Drawing; const CTexFont * m_FontTex; struct IDirect3DTexture9 * m_FontD3DTex; bool m_PureDevice; int m_WndWidth; int m_WndHeight; void * m_ViewportInit; int m_OffsetX; int m_OffsetY; struct CTextVtx { float m_Pos[4]; color32 m_Color; float m_UV[2]; }; struct CBgVtx { float m_Pos[4]; color32 m_Color; }; struct CTextObj { std::vector m_TextVerts; std::vector m_BgVerts; bool m_LineColors; bool m_LineBgColors; }; struct CTriVtx { float m_Pos[4]; DWORD m_Color; }; std::vector m_TriVertices; struct CState * m_State; }; // --------------------------------------------------------------------------- #endif // !defined ANT_TW_DIRECT3D9_INCLUDED