Compiled versions of the examples for 32-bit and 64-bit systems can be found in the examples/bin32 and examples/bin64 directories. Under GNU/Linux and OSX, you may need to rebuild the library and the examples. To do so, under GNU/Linux, open a terminal, go in the src directory and type make, then go in the examples directory and type make. Under OSX do the same but type make -f Makefile.osx instead of make. To recompile the examples you also need the following external libraries (for convenience Windows versions are included in the examples directory). - GLFW : http://www.glfw.org - GLUT : http://opengl.org/resources/libraries/glut the windows version can be found at http://www.xmission.com/~nate/glut.html - SDL : http://www.libsdl.org - SFML : http://www.sfml-dev.org - DirectX SDK if you want to recompile the Windows library & DX examples http://msdn.microsoft.com/directx The path to the DirectX shader compiler fxc.exe (included in the DirectX SDK) must be listed in the VC++ directories.