//-------------------------------------------------------------------------------------- // File: ScreenGrab.cpp // // Function for capturing a 2D texture and saving it to a file (aka a 'screenshot' // when used on a Direct3D Render Target). // // Note these functions are useful as a light-weight runtime screen grabber. For // full-featured texture capture, DDS writer, and texture processing pipeline, // see the 'Texconv' sample and the 'DirectXTex' library. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. // // http://go.microsoft.com/fwlink/?LinkId=248926 // http://go.microsoft.com/fwlink/?LinkId=248929 //-------------------------------------------------------------------------------------- // Does not capture 1D textures or 3D textures (volume maps) // Does not capture mipmap chains, only the top-most texture level is saved // For 2D array textures and cubemaps, it captures only the first image in the array #include "pch.h" #include "ScreenGrab.h" #include "DirectXHelpers.h" #include "dds.h" #include "PlatformHelpers.h" #include "LoaderHelpers.h" using Microsoft::WRL::ComPtr; using namespace DirectX; using namespace DirectX::LoaderHelpers; namespace { //-------------------------------------------------------------------------------------- HRESULT CaptureTexture(_In_ ID3D11DeviceContext* pContext, _In_ ID3D11Resource* pSource, D3D11_TEXTURE2D_DESC& desc, ComPtr& pStaging) { if (!pContext || !pSource) return E_INVALIDARG; D3D11_RESOURCE_DIMENSION resType = D3D11_RESOURCE_DIMENSION_UNKNOWN; pSource->GetType(&resType); if (resType != D3D11_RESOURCE_DIMENSION_TEXTURE2D) return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED); ComPtr pTexture; HRESULT hr = pSource->QueryInterface(IID_GRAPHICS_PPV_ARGS(pTexture.GetAddressOf())); if (FAILED(hr)) return hr; assert(pTexture); pTexture->GetDesc(&desc); ComPtr d3dDevice; pContext->GetDevice(d3dDevice.GetAddressOf()); if (desc.SampleDesc.Count > 1) { // MSAA content must be resolved before being copied to a staging texture desc.SampleDesc.Count = 1; desc.SampleDesc.Quality = 0; ComPtr pTemp; hr = d3dDevice->CreateTexture2D(&desc, 0, pTemp.GetAddressOf()); if (FAILED(hr)) return hr; assert(pTemp); DXGI_FORMAT fmt = EnsureNotTypeless(desc.Format); UINT support = 0; hr = d3dDevice->CheckFormatSupport(fmt, &support); if (FAILED(hr)) return hr; if (!(support & D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE)) return E_FAIL; for (UINT item = 0; item < desc.ArraySize; ++item) { for (UINT level = 0; level < desc.MipLevels; ++level) { UINT index = D3D11CalcSubresource(level, item, desc.MipLevels); pContext->ResolveSubresource(pTemp.Get(), index, pSource, index, fmt); } } desc.BindFlags = 0; desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.Usage = D3D11_USAGE_STAGING; hr = d3dDevice->CreateTexture2D(&desc, 0, pStaging.ReleaseAndGetAddressOf()); if (FAILED(hr)) return hr; assert(pStaging); pContext->CopyResource(pStaging.Get(), pTemp.Get()); } else if ((desc.Usage == D3D11_USAGE_STAGING) && (desc.CPUAccessFlags & D3D11_CPU_ACCESS_READ)) { // Handle case where the source is already a staging texture we can use directly pStaging = pTexture; } else { // Otherwise, create a staging texture from the non-MSAA source desc.BindFlags = 0; desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.Usage = D3D11_USAGE_STAGING; hr = d3dDevice->CreateTexture2D(&desc, 0, pStaging.ReleaseAndGetAddressOf()); if (FAILED(hr)) return hr; assert(pStaging); pContext->CopyResource(pStaging.Get(), pSource); } #if defined(_XBOX_ONE) && defined(_TITLE) if (d3dDevice->GetCreationFlags() & D3D11_CREATE_DEVICE_IMMEDIATE_CONTEXT_FAST_SEMANTICS) { ComPtr d3dDeviceX; hr = d3dDevice.As(&d3dDeviceX); if (FAILED(hr)) return hr; ComPtr d3dContextX; hr = pContext->QueryInterface(IID_GRAPHICS_PPV_ARGS(d3dContextX.GetAddressOf())); if (FAILED(hr)) return hr; UINT64 copyFence = d3dContextX->InsertFence(0); while (d3dDeviceX->IsFencePending(copyFence)) { SwitchToThread(); } } #endif return S_OK; } } // anonymous namespace //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::SaveDDSTextureToFile( ID3D11DeviceContext* pContext, ID3D11Resource* pSource, const wchar_t* fileName ) { if ( !fileName ) return E_INVALIDARG; D3D11_TEXTURE2D_DESC desc = {}; ComPtr pStaging; HRESULT hr = CaptureTexture( pContext, pSource, desc, pStaging ); if ( FAILED(hr) ) return hr; // Create file #if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) ScopedHandle hFile( safe_handle( CreateFile2( fileName, GENERIC_WRITE | DELETE, 0, CREATE_ALWAYS, nullptr ) ) ); #else ScopedHandle hFile( safe_handle( CreateFileW( fileName, GENERIC_WRITE | DELETE, 0, nullptr, CREATE_ALWAYS, 0, nullptr ) ) ); #endif if ( !hFile ) return HRESULT_FROM_WIN32( GetLastError() ); auto_delete_file delonfail(hFile.get()); // Setup header const size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10); uint8_t fileHeader[ MAX_HEADER_SIZE ]; *reinterpret_cast(&fileHeader[0]) = DDS_MAGIC; auto header = reinterpret_cast( &fileHeader[0] + sizeof(uint32_t) ); size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER); memset( header, 0, sizeof(DDS_HEADER) ); header->size = sizeof( DDS_HEADER ); header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP; header->height = desc.Height; header->width = desc.Width; header->mipMapCount = 1; header->caps = DDS_SURFACE_FLAGS_TEXTURE; // Try to use a legacy .DDS pixel format for better tools support, otherwise fallback to 'DX10' header extension DDS_HEADER_DXT10* extHeader = nullptr; switch( desc.Format ) { case DXGI_FORMAT_R8G8B8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8B8G8R8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R16G16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G16R16, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8L8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L16, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8_B8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R8G8_B8G8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_G8R8_G8B8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G8R8_G8B8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT1, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC2_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT3, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC3_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT5, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_UNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC4_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_SNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_UNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_BC5_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_SNORM, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B5G6R5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R5G6B5, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B5G5R5A1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A1R5G5B5, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_V8U8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R8G8B8A8_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_Q8W8V8U8, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_R16G16_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_V16U16, sizeof(DDS_PIXELFORMAT) ); break; case DXGI_FORMAT_B8G8R8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.1 case DXGI_FORMAT_B8G8R8X8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_X8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.1 case DXGI_FORMAT_YUY2: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_YUY2, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.2 case DXGI_FORMAT_B4G4R4A4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A4R4G4B4, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.2 // Legacy D3DX formats using D3DFMT enum value as FourCC case DXGI_FORMAT_R32G32B32A32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 116; break; // D3DFMT_A32B32G32R32F case DXGI_FORMAT_R16G16B16A16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 113; break; // D3DFMT_A16B16G16R16F case DXGI_FORMAT_R16G16B16A16_UNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 36; break; // D3DFMT_A16B16G16R16 case DXGI_FORMAT_R16G16B16A16_SNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 110; break; // D3DFMT_Q16W16V16U16 case DXGI_FORMAT_R32G32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 115; break; // D3DFMT_G32R32F case DXGI_FORMAT_R16G16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 112; break; // D3DFMT_G16R16F case DXGI_FORMAT_R32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 114; break; // D3DFMT_R32F case DXGI_FORMAT_R16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 111; break; // D3DFMT_R16F case DXGI_FORMAT_AI44: case DXGI_FORMAT_IA44: case DXGI_FORMAT_P8: case DXGI_FORMAT_A8P8: return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED ); default: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DX10, sizeof(DDS_PIXELFORMAT) ); headerSize += sizeof(DDS_HEADER_DXT10); extHeader = reinterpret_cast( reinterpret_cast(&fileHeader[0]) + sizeof(uint32_t) + sizeof(DDS_HEADER) ); memset( extHeader, 0, sizeof(DDS_HEADER_DXT10) ); extHeader->dxgiFormat = desc.Format; extHeader->resourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D; extHeader->arraySize = 1; break; } size_t rowPitch, slicePitch, rowCount; GetSurfaceInfo( desc.Width, desc.Height, desc.Format, &slicePitch, &rowPitch, &rowCount ); if ( IsCompressed( desc.Format ) ) { header->flags |= DDS_HEADER_FLAGS_LINEARSIZE; header->pitchOrLinearSize = static_cast( slicePitch ); } else { header->flags |= DDS_HEADER_FLAGS_PITCH; header->pitchOrLinearSize = static_cast( rowPitch ); } // Setup pixels std::unique_ptr pixels( new (std::nothrow) uint8_t[ slicePitch ] ); if (!pixels) return E_OUTOFMEMORY; D3D11_MAPPED_SUBRESOURCE mapped; hr = pContext->Map( pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped ); if ( FAILED(hr) ) return hr; auto sptr = reinterpret_cast( mapped.pData ); if ( !sptr ) { pContext->Unmap( pStaging.Get(), 0 ); return E_POINTER; } uint8_t* dptr = pixels.get(); size_t msize = std::min( rowPitch, mapped.RowPitch ); for( size_t h = 0; h < rowCount; ++h ) { memcpy_s( dptr, rowPitch, sptr, msize ); sptr += mapped.RowPitch; dptr += rowPitch; } pContext->Unmap( pStaging.Get(), 0 ); // Write header & pixels DWORD bytesWritten; if ( !WriteFile( hFile.get(), fileHeader, static_cast( headerSize ), &bytesWritten, nullptr ) ) return HRESULT_FROM_WIN32( GetLastError() ); if ( bytesWritten != headerSize ) return E_FAIL; if ( !WriteFile( hFile.get(), pixels.get(), static_cast( slicePitch ), &bytesWritten, nullptr ) ) return HRESULT_FROM_WIN32( GetLastError() ); if ( bytesWritten != slicePitch ) return E_FAIL; delonfail.clear(); return S_OK; } //-------------------------------------------------------------------------------------- namespace DirectX { extern bool _IsWIC2(); extern IWICImagingFactory* _GetWIC(); } _Use_decl_annotations_ HRESULT DirectX::SaveWICTextureToFile( ID3D11DeviceContext* pContext, ID3D11Resource* pSource, REFGUID guidContainerFormat, const wchar_t* fileName, const GUID* targetFormat, std::function setCustomProps ) { if ( !fileName ) return E_INVALIDARG; D3D11_TEXTURE2D_DESC desc = {}; ComPtr pStaging; HRESULT hr = CaptureTexture( pContext, pSource, desc, pStaging ); if ( FAILED(hr) ) return hr; // Determine source format's WIC equivalent WICPixelFormatGUID pfGuid; bool sRGB = false; switch ( desc.Format ) { case DXGI_FORMAT_R32G32B32A32_FLOAT: pfGuid = GUID_WICPixelFormat128bppRGBAFloat; break; case DXGI_FORMAT_R16G16B16A16_FLOAT: pfGuid = GUID_WICPixelFormat64bppRGBAHalf; break; case DXGI_FORMAT_R16G16B16A16_UNORM: pfGuid = GUID_WICPixelFormat64bppRGBA; break; case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102XR; break; // DXGI 1.1 case DXGI_FORMAT_R10G10B10A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102; break; case DXGI_FORMAT_B5G5R5A1_UNORM: pfGuid = GUID_WICPixelFormat16bppBGRA5551; break; case DXGI_FORMAT_B5G6R5_UNORM: pfGuid = GUID_WICPixelFormat16bppBGR565; break; case DXGI_FORMAT_R32_FLOAT: pfGuid = GUID_WICPixelFormat32bppGrayFloat; break; case DXGI_FORMAT_R16_FLOAT: pfGuid = GUID_WICPixelFormat16bppGrayHalf; break; case DXGI_FORMAT_R16_UNORM: pfGuid = GUID_WICPixelFormat16bppGray; break; case DXGI_FORMAT_R8_UNORM: pfGuid = GUID_WICPixelFormat8bppGray; break; case DXGI_FORMAT_A8_UNORM: pfGuid = GUID_WICPixelFormat8bppAlpha; break; case DXGI_FORMAT_R8G8B8A8_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA; break; case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: pfGuid = GUID_WICPixelFormat32bppRGBA; sRGB = true; break; case DXGI_FORMAT_B8G8R8A8_UNORM: // DXGI 1.1 pfGuid = GUID_WICPixelFormat32bppBGRA; break; case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: // DXGI 1.1 pfGuid = GUID_WICPixelFormat32bppBGRA; sRGB = true; break; case DXGI_FORMAT_B8G8R8X8_UNORM: // DXGI 1.1 pfGuid = GUID_WICPixelFormat32bppBGR; break; case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: // DXGI 1.1 pfGuid = GUID_WICPixelFormat32bppBGR; sRGB = true; break; default: return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED ); } auto pWIC = _GetWIC(); if ( !pWIC ) return E_NOINTERFACE; ComPtr stream; hr = pWIC->CreateStream( stream.GetAddressOf() ); if ( FAILED(hr) ) return hr; hr = stream->InitializeFromFilename( fileName, GENERIC_WRITE ); if ( FAILED(hr) ) return hr; auto_delete_file_wic delonfail(stream, fileName); ComPtr encoder; hr = pWIC->CreateEncoder( guidContainerFormat, 0, encoder.GetAddressOf() ); if ( FAILED(hr) ) return hr; hr = encoder->Initialize( stream.Get(), WICBitmapEncoderNoCache ); if ( FAILED(hr) ) return hr; ComPtr frame; ComPtr props; hr = encoder->CreateNewFrame( frame.GetAddressOf(), props.GetAddressOf() ); if ( FAILED(hr) ) return hr; if ( targetFormat && memcmp( &guidContainerFormat, &GUID_ContainerFormatBmp, sizeof(WICPixelFormatGUID) ) == 0 && _IsWIC2() ) { // Opt-in to the WIC2 support for writing 32-bit Windows BMP files with an alpha channel PROPBAG2 option = {}; option.pstrName = const_cast(L"EnableV5Header32bppBGRA"); VARIANT varValue; varValue.vt = VT_BOOL; varValue.boolVal = VARIANT_TRUE; (void)props->Write( 1, &option, &varValue ); } if ( setCustomProps ) { setCustomProps( props.Get() ); } hr = frame->Initialize( props.Get() ); if ( FAILED(hr) ) return hr; hr = frame->SetSize( desc.Width , desc.Height ); if ( FAILED(hr) ) return hr; hr = frame->SetResolution( 72, 72 ); if ( FAILED(hr) ) return hr; // Pick a target format WICPixelFormatGUID targetGuid; if ( targetFormat ) { targetGuid = *targetFormat; } else { // Screenshots don’t typically include the alpha channel of the render target switch ( desc.Format ) { #if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE) case DXGI_FORMAT_R32G32B32A32_FLOAT: case DXGI_FORMAT_R16G16B16A16_FLOAT: if ( _IsWIC2() ) { targetGuid = GUID_WICPixelFormat96bppRGBFloat; } else { targetGuid = GUID_WICPixelFormat24bppBGR; } break; #endif case DXGI_FORMAT_R16G16B16A16_UNORM: targetGuid = GUID_WICPixelFormat48bppBGR; break; case DXGI_FORMAT_B5G5R5A1_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR555; break; case DXGI_FORMAT_B5G6R5_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR565; break; case DXGI_FORMAT_R32_FLOAT: case DXGI_FORMAT_R16_FLOAT: case DXGI_FORMAT_R16_UNORM: case DXGI_FORMAT_R8_UNORM: case DXGI_FORMAT_A8_UNORM: targetGuid = GUID_WICPixelFormat8bppGray; break; default: targetGuid = GUID_WICPixelFormat24bppBGR; break; } } hr = frame->SetPixelFormat( &targetGuid ); if ( FAILED(hr) ) return hr; if ( targetFormat && memcmp( targetFormat, &targetGuid, sizeof(WICPixelFormatGUID) ) != 0 ) { // Requested output pixel format is not supported by the WIC codec return E_FAIL; } // Encode WIC metadata ComPtr metawriter; if ( SUCCEEDED( frame->GetMetadataQueryWriter( metawriter.GetAddressOf() ) ) ) { PROPVARIANT value; PropVariantInit( &value ); value.vt = VT_LPSTR; value.pszVal = const_cast("DirectXTK"); if ( memcmp( &guidContainerFormat, &GUID_ContainerFormatPng, sizeof(GUID) ) == 0 ) { // Set Software name (void)metawriter->SetMetadataByName( L"/tEXt/{str=Software}", &value ); // Set sRGB chunk if (sRGB) { value.vt = VT_UI1; value.bVal = 0; (void)metawriter->SetMetadataByName(L"/sRGB/RenderingIntent", &value); } else { // add gAMA chunk with gamma 1.0 value.vt = VT_UI4; value.uintVal = 100000; // gama value * 100,000 -- i.e. gamma 1.0 (void)metawriter->SetMetadataByName(L"/gAMA/ImageGamma", &value); // remove sRGB chunk which is added by default. (void)metawriter->RemoveMetadataByName(L"/sRGB/RenderingIntent"); } } #if defined(_XBOX_ONE) && defined(_TITLE) else if ( memcmp( &guidContainerFormat, &GUID_ContainerFormatJpeg, sizeof(GUID) ) == 0 ) { // Set Software name (void)metawriter->SetMetadataByName( L"/app1/ifd/{ushort=305}", &value ); if ( sRGB ) { // Set EXIF Colorspace of sRGB value.vt = VT_UI2; value.uiVal = 1; (void)metawriter->SetMetadataByName( L"/app1/ifd/exif/{ushort=40961}", &value ); } } else if ( memcmp( &guidContainerFormat, &GUID_ContainerFormatTiff, sizeof(GUID) ) == 0 ) { // Set Software name (void)metawriter->SetMetadataByName( L"/ifd/{ushort=305}", &value ); if ( sRGB ) { // Set EXIF Colorspace of sRGB value.vt = VT_UI2; value.uiVal = 1; (void)metawriter->SetMetadataByName( L"/ifd/exif/{ushort=40961}", &value ); } } #else else { // Set Software name (void)metawriter->SetMetadataByName( L"System.ApplicationName", &value ); if ( sRGB ) { // Set EXIF Colorspace of sRGB value.vt = VT_UI2; value.uiVal = 1; (void)metawriter->SetMetadataByName( L"System.Image.ColorSpace", &value ); } } #endif } D3D11_MAPPED_SUBRESOURCE mapped; hr = pContext->Map( pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped ); if ( FAILED(hr) ) return hr; if ( memcmp( &targetGuid, &pfGuid, sizeof(WICPixelFormatGUID) ) != 0 ) { // Conversion required to write ComPtr source; hr = pWIC->CreateBitmapFromMemory( desc.Width, desc.Height, pfGuid, mapped.RowPitch, mapped.RowPitch * desc.Height, reinterpret_cast( mapped.pData ), source.GetAddressOf() ); if ( FAILED(hr) ) { pContext->Unmap( pStaging.Get(), 0 ); return hr; } ComPtr FC; hr = pWIC->CreateFormatConverter( FC.GetAddressOf() ); if ( FAILED(hr) ) { pContext->Unmap( pStaging.Get(), 0 ); return hr; } BOOL canConvert = FALSE; hr = FC->CanConvert( pfGuid, targetGuid, &canConvert ); if ( FAILED(hr) || !canConvert ) { return E_UNEXPECTED; } hr = FC->Initialize( source.Get(), targetGuid, WICBitmapDitherTypeNone, nullptr, 0, WICBitmapPaletteTypeMedianCut ); if ( FAILED(hr) ) { pContext->Unmap( pStaging.Get(), 0 ); return hr; } WICRect rect = { 0, 0, static_cast( desc.Width ), static_cast( desc.Height ) }; hr = frame->WriteSource( FC.Get(), &rect ); if ( FAILED(hr) ) { pContext->Unmap( pStaging.Get(), 0 ); return hr; } } else { // No conversion required hr = frame->WritePixels( desc.Height, mapped.RowPitch, mapped.RowPitch * desc.Height, reinterpret_cast( mapped.pData ) ); if ( FAILED(hr) ) return hr; } pContext->Unmap( pStaging.Get(), 0 ); hr = frame->Commit(); if ( FAILED(hr) ) return hr; hr = encoder->Commit(); if ( FAILED(hr) ) return hr; delonfail.clear(); return S_OK; }