Files
2017-10-11 15:01:05 +02:00

320 lines
8.6 KiB
C++

//--------------------------------------------------------------------------------------
// File: SOParser.h
//
// Direct3D 11 Effects Stream Out Decl Parser
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// http://go.microsoft.com/fwlink/p/?LinkId=271568
//--------------------------------------------------------------------------------------
#pragma once
#include <stdio.h>
#include <string.h>
namespace D3DX11Effects
{
//////////////////////////////////////////////////////////////////////////
// CSOParser
//////////////////////////////////////////////////////////////////////////
class CSOParser
{
CEffectVector<D3D11_SO_DECLARATION_ENTRY> m_vDecls; // Set of parsed decl entries
D3D11_SO_DECLARATION_ENTRY m_newEntry; // Currently parsing entry
LPSTR m_SemanticString[D3D11_SO_BUFFER_SLOT_COUNT]; // Copy of strings
static const size_t MAX_ERROR_SIZE = 254;
char m_pError[ MAX_ERROR_SIZE + 1 ]; // Error buffer
public:
CSOParser()
{
ZeroMemory(&m_newEntry, sizeof(m_newEntry));
ZeroMemory(m_SemanticString, sizeof(m_SemanticString));
m_pError[0] = 0;
}
~CSOParser()
{
for( size_t Stream = 0; Stream < D3D11_SO_STREAM_COUNT; ++Stream )
{
SAFE_DELETE_ARRAY( m_SemanticString[Stream] );
}
}
// Parse a single string, assuming stream 0
HRESULT Parse( _In_z_ LPCSTR pString )
{
m_vDecls.Clear();
return Parse( 0, pString );
}
// Parse all 4 streams
HRESULT Parse( _In_z_ LPSTR pStreams[D3D11_SO_STREAM_COUNT] )
{
HRESULT hr = S_OK;
m_vDecls.Clear();
for( uint32_t iDecl=0; iDecl < D3D11_SO_STREAM_COUNT; ++iDecl )
{
hr = Parse( iDecl, pStreams[iDecl] );
if( FAILED(hr) )
{
char str[16];
sprintf_s( str, 16, " in stream %u.", iDecl );
str[15] = 0;
strcat_s( m_pError, MAX_ERROR_SIZE, str );
return hr;
}
}
return hr;
}
// Return resulting declarations
D3D11_SO_DECLARATION_ENTRY *GetDeclArray()
{
return &m_vDecls[0];
}
char* GetErrorString()
{
return m_pError;
}
uint32_t GetDeclCount() const
{
return m_vDecls.GetSize();
}
// Return resulting buffer strides
void GetStrides( uint32_t strides[4] )
{
size_t len = GetDeclCount();
strides[0] = strides[1] = strides[2] = strides[3] = 0;
for( size_t i=0; i < len; i++ )
{
strides[m_vDecls[i].OutputSlot] += m_vDecls[i].ComponentCount * sizeof(float);
}
}
protected:
// Parse a single string "[<slot> :] <semantic>[<index>][.<mask>]; [[<slot> :] <semantic>[<index>][.<mask>][;]]"
HRESULT Parse( _In_ uint32_t Stream, _In_z_ LPCSTR pString )
{
HRESULT hr = S_OK;
m_pError[0] = 0;
if( pString == nullptr )
return S_OK;
uint32_t len = (uint32_t)strlen( pString );
if( len == 0 )
return S_OK;
SAFE_DELETE_ARRAY( m_SemanticString[Stream] );
VN( m_SemanticString[Stream] = new char[len + 1] );
strcpy_s( m_SemanticString[Stream], len + 1, pString );
LPSTR pSemantic = m_SemanticString[Stream];
while( true )
{
// Each decl entry is delimited by a semi-colon
LPSTR pSemi = strchr( pSemantic, ';' );
// strip leading and trailing spaces
LPSTR pEnd;
if( pSemi != nullptr )
{
*pSemi = '\0';
pEnd = pSemi - 1;
}
else
{
pEnd = pSemantic + strlen( pSemantic );
}
while( isspace( (unsigned char)*pSemantic ) )
pSemantic++;
while( pEnd > pSemantic && isspace( (unsigned char)*pEnd ) )
{
*pEnd = '\0';
pEnd--;
}
if( *pSemantic != '\0' )
{
VH( AddSemantic( pSemantic ) );
m_newEntry.Stream = Stream;
VH( m_vDecls.Add( m_newEntry ) );
}
if( pSemi == nullptr )
break;
pSemantic = pSemi + 1;
}
lExit:
return hr;
}
// Parse a single decl "[<slot> :] <semantic>[<index>][.<mask>]"
HRESULT AddSemantic( _Inout_z_ LPSTR pSemantic )
{
HRESULT hr = S_OK;
assert( pSemantic );
ZeroMemory( &m_newEntry, sizeof(m_newEntry) );
VH( ConsumeOutputSlot( &pSemantic ) );
VH( ConsumeRegisterMask( pSemantic ) );
VH( ConsumeSemanticIndex( pSemantic ) );
// pSenantic now contains only the SemanticName (all other fields were consumed)
if( strcmp( "$SKIP", pSemantic ) != 0 )
{
m_newEntry.SemanticName = pSemantic;
}
lExit:
return hr;
}
// Parse optional mask "[.<mask>]"
HRESULT ConsumeRegisterMask( _Inout_z_ LPSTR pSemantic )
{
HRESULT hr = S_OK;
const char *pFullMask1 = "xyzw";
const char *pFullMask2 = "rgba";
size_t stringLength;
size_t startComponent = 0;
LPCSTR p;
assert( pSemantic );
pSemantic = strchr( pSemantic, '.' );
if( pSemantic == nullptr )
{
m_newEntry.ComponentCount = 4;
return S_OK;
}
*pSemantic = '\0';
pSemantic++;
stringLength = strlen( pSemantic );
p = strstr(pFullMask1, pSemantic );
if( p )
{
startComponent = (uint32_t)( p - pFullMask1 );
}
else
{
p = strstr( pFullMask2, pSemantic );
if( p )
startComponent = (uint32_t)( p - pFullMask2 );
else
{
sprintf_s( m_pError, MAX_ERROR_SIZE, "ID3D11Effect::ParseSODecl - invalid mask declaration '%s'", pSemantic );
VH( E_FAIL );
}
}
if( stringLength == 0 )
stringLength = 4;
m_newEntry.StartComponent = (uint8_t)startComponent;
m_newEntry.ComponentCount = (uint8_t)stringLength;
lExit:
return hr;
}
// Parse optional output slot "[<slot> :]"
HRESULT ConsumeOutputSlot( _Inout_z_ LPSTR* ppSemantic )
{
assert( ppSemantic && *ppSemantic );
_Analysis_assume_( ppSemantic && *ppSemantic );
HRESULT hr = S_OK;
LPSTR pColon = strchr( *ppSemantic, ':' );
if( pColon == nullptr )
return S_OK;
if( pColon == *ppSemantic )
{
strcpy_s( m_pError, MAX_ERROR_SIZE,
"ID3D11Effect::ParseSODecl - Invalid output slot" );
VH( E_FAIL );
}
*pColon = '\0';
int outputSlot = atoi( *ppSemantic );
if( outputSlot < 0 || outputSlot > 255 )
{
strcpy_s( m_pError, MAX_ERROR_SIZE,
"ID3D11Effect::ParseSODecl - Invalid output slot" );
VH( E_FAIL );
}
m_newEntry.OutputSlot = (uint8_t)outputSlot;
while( *ppSemantic < pColon )
{
if( !isdigit( (unsigned char)**ppSemantic ) )
{
sprintf_s( m_pError, MAX_ERROR_SIZE, "ID3D11Effect::ParseSODecl - Non-digit '%c' in output slot", **ppSemantic );
VH( E_FAIL );
}
(*ppSemantic)++;
}
// skip the colon (which is now '\0')
(*ppSemantic)++;
while( isspace( (unsigned char)**ppSemantic ) )
(*ppSemantic)++;
lExit:
return hr;
}
// Parse optional index "[<index>]"
HRESULT ConsumeSemanticIndex( _Inout_z_ LPSTR pSemantic )
{
assert( pSemantic );
uint32_t uLen = (uint32_t)strlen( pSemantic );
// Grab semantic index
while( uLen > 0 && isdigit( (unsigned char)pSemantic[uLen - 1] ) )
uLen--;
if( isdigit( (unsigned char)pSemantic[uLen] ) )
{
m_newEntry.SemanticIndex = atoi( pSemantic + uLen );
pSemantic[uLen] = '\0';
}
else
{
m_newEntry.SemanticIndex = 0;
}
return S_OK;
}
};
} // end namespace D3DX11Effects