94 lines
2.5 KiB
C++
94 lines
2.5 KiB
C++
// ---------------------------------------------------------------------------
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//
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// @file TwPrecomp.h
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// @brief Precompiled header
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// @author Philippe Decaudin
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// @license This file is part of the AntTweakBar library.
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// For conditions of distribution and use, see License.txt
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//
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// note: Private header
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//
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// ---------------------------------------------------------------------------
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#if !defined ANT_TW_PRECOMP_INCLUDED
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#define ANT_TW_PRECOMP_INCLUDED
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#if defined _MSC_VER
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# pragma warning(disable: 4514) // unreferenced inline function has been removed
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# pragma warning(disable: 4710) // function not inlined
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# pragma warning(disable: 4786) // template name truncated
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# pragma warning(disable: 4530) // exceptions not handled
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# define _CRT_SECURE_NO_DEPRECATE // visual 8 secure crt warning
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#endif
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#include <cstdio>
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#include <cassert>
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#include <cmath>
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#include <cfloat>
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#include <cstring>
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#include <cstdlib>
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#include <memory.h>
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#if defined(_MSC_VER) && _MSC_VER<=1200
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# pragma warning(push, 3)
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#endif
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#include <string>
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#include <sstream>
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#include <vector>
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#include <map>
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#include <list>
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#include <set>
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#if defined(_MSC_VER) && _MSC_VER<=1200
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# pragma warning(pop)
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#endif
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#if defined(_UNIX)
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# define ANT_UNIX
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# include <X11/cursorfont.h>
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# define GLX_GLXEXT_LEGACY
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# include <GL/glx.h>
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# include <X11/Xatom.h>
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# include <unistd.h>
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# include <malloc.h>
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# undef _WIN32
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# undef WIN32
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# undef _WIN64
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# undef WIN64
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# undef _WINDOWS
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# undef ANT_WINDOWS
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# undef ANT_OSX
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#elif defined(_MACOSX)
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# define ANT_OSX
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# include <unistd.h>
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# include <Foundation/Foundation.h>
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# include <AppKit/NSImage.h>
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# include <AppKit/NSCursor.h>
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# undef _WIN32
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# undef WIN32
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# undef _WIN64
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# undef WIN64
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# undef _WINDOWS
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# undef ANT_WINDOWS
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# undef ANT_UNIX
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#elif defined(_WINDOWS) || defined(WIN32) || defined(WIN64) || defined(_WIN32) || defined(_WIN64)
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# define ANT_WINDOWS
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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# endif
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# include <windows.h>
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# include <shellapi.h>
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#endif
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#if !defined(ANT_OGL_HEADER_INCLUDED)
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# if defined(ANT_OSX)
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# include <OpenGL/gl.h>
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# else
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# include <GL/gl.h> // must be included after windows.h
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# endif
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# define ANT_OGL_HEADER_INCLUDED
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#endif
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#endif // !defined ANT_TW_PRECOMP_INCLUDED
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