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game-physics/DXUT11/Optional/DXUTres.h
2017-10-11 15:01:05 +02:00

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725 B
C

//----------------------------------------------------------------------------
// File: dxutres.h
//
// Functions to create DXUT media from arrays in memory
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// http://go.microsoft.com/fwlink/?LinkId=320437
//-----------------------------------------------------------------------------
#pragma once
HRESULT WINAPI DXUTCreateGUITextureFromInternalArray( _In_ ID3D11Device* pd3dDevice, _Outptr_ ID3D11Texture2D** ppTexture );