27 lines
1.0 KiB
Plaintext
27 lines
1.0 KiB
Plaintext
Compiled versions of the examples for 32-bit and 64-bit systems can be found in
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the examples/bin32 and examples/bin64 directories.
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Under GNU/Linux and OSX, you may need to rebuild the library and the examples.
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To do so, under GNU/Linux, open a terminal, go in the src directory and type
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make, then go in the examples directory and type make. Under OSX do the same
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but type make -f Makefile.osx instead of make.
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To recompile the examples you also need the following external libraries
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(for convenience Windows versions are included in the examples directory).
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- GLFW : http://www.glfw.org
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- GLUT : http://opengl.org/resources/libraries/glut
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the windows version can be found at
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http://www.xmission.com/~nate/glut.html
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- SDL : http://www.libsdl.org
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- SFML : http://www.sfml-dev.org
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- DirectX SDK if you want to recompile the Windows library & DX examples
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http://msdn.microsoft.com/directx
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The path to the DirectX shader compiler fxc.exe (included in the DirectX SDK)
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must be listed in the VC++ directories.
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