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peroxy_site/content/projects/SpaceMadness.md
Lukas Moungos 22755e66e5
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better design with selfmade shader
2023-02-09 21:34:25 +01:00

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Space Madness 29.12.2022 kookroach https://git.peroxy.dev/kookroach Challenge yourself in this mobile endless space shooter game. Navigate through an endless battlefield and destroy turrets while avoiding being killed. See if you can beat the current high score of 7471. https://docs.peroxy.dev/uploads/cd22a289-ebe7-4d82-98e3-b639d1df2ea6.png
 _____                            ___  ___            _                        
/  ___|                           |  \/  |           | |                       
\ `--.  _ __    __ _   ___   ___  | .  . |  __ _   __| | _ __    ___  ___  ___ 
 `--. \| '_ \  / _` | / __| / _ \ | |\/| | / _` | / _` || '_ \  / _ \/ __|/ __|
/\__/ /| |_) || (_| || (__ |  __/ | |  | || (_| || (_| || | | ||  __/\__ \\__ \
\____/ | .__/  \__,_| \___| \___| \_|  |_/ \__,_| \__,_||_| |_| \___||___/|___/
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⚠️ Assets and Sounds of this game are not self made

About this Project

My introduction to game development began with the completion of my first project, "Space Madness", which I created using the Unity Engine. This experience sparked my passion for the field and led me to pursue a degree in Informatics: Games Engineering at the Technical University of Munich.

Technical Features

  • Procedual Terrain generation
  • Chunk rendering with LOD
  • Endless Level generation
  • Basic Boss Fight Logic
  • Touch input support