Added Boat and Helicopter Dealer
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@@ -13,7 +13,7 @@
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},
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"include": [
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"**/*",
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"node_modules/NativeUI/index.ts", "../ReallifeGamemode.Server/Inventory/Items/Cannabis.cs"
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"node_modules/NativeUI/index.ts", "../ReallifeGamemode.Server/Inventory/Items/Cannabis.cs", "../ReallifeGamemode.Server/Business/BoatDealerBusiness.cs"
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],
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"files": [
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"node_modules/NativeUI/index.ts"
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25
ReallifeGamemode.Server/Business/BoatDealerBusiness.cs
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25
ReallifeGamemode.Server/Business/BoatDealerBusiness.cs
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@@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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namespace ReallifeGamemode.Server.Business
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{
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public class BoatDealerBusiness : CarDealerBusinessBase
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{
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public override int Id => 5;
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public override string Name => "Marina";
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public override Vector3 Position => new Vector3(-785.9267,- 1355.77, 5.150267);
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public override Vector3 CarSpawnPositon => new Vector3(-792.5602, - 1433.158, 1.333062);
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public override float CarSpawnHeading => 356.6f;
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public override void Load()
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{
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}
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}
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}
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25
ReallifeGamemode.Server/Business/HelicopterDealerBusiness.cs
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ReallifeGamemode.Server/Business/HelicopterDealerBusiness.cs
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@@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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namespace ReallifeGamemode.Server.Business
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{
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public class HelicopterDealerBusiness : CarDealerBusinessBase
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{
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public override int Id => 6;
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public override string Name => "Helikopter Shop";
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public override Vector3 Position => new Vector3(-700.6019,- 1401.571, 5.495285);
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public override Vector3 CarSpawnPositon => new Vector3(-745.4077, - 1468.357, 5.00052);
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public override float CarSpawnHeading => 356.6f;
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public override void Load()
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{
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}
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}
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}
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