finish /look
This commit is contained in:
@@ -11,8 +11,10 @@ export default function vehicleMenu(globalData: IGlobalData) {
|
||||
let menuBrowser: BrowserMp = null;
|
||||
var lastDriversBrowser: BrowserMp = null;
|
||||
|
||||
var lastDrivers = null;
|
||||
|
||||
mp.events.add('lookLastDrivers', (lastDriversParam) => {
|
||||
var lastDrivers = JSON.parse(lastDriversParam);
|
||||
lastDrivers = JSON.parse(lastDriversParam);
|
||||
|
||||
if (lastDriversBrowser !== null) {
|
||||
lastDriversBrowser.destroy();
|
||||
@@ -29,6 +31,10 @@ export default function vehicleMenu(globalData: IGlobalData) {
|
||||
}
|
||||
});
|
||||
|
||||
mp.events.add("CEF:VehicleLook_Loaded", () => {
|
||||
lastDriversBrowser.execute(`setDrivers('${JSON.stringify(lastDrivers)}');`);
|
||||
});
|
||||
|
||||
mp.events.add("removeLookMenu", () => {
|
||||
if (lastDriversBrowser == null) {
|
||||
return;
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="de">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<title>Eingabe | Life of German</title>
|
||||
|
||||
<link rel="stylesheet" href="package://assets/css/Introduction/style.css" />
|
||||
<link rel="stylesheet" href="../../font/font-awesome/css/fontawesome.min.css">
|
||||
<link rel="stylesheet" href="../../font/font-awesome/css/regular.min.css">
|
||||
<link rel="stylesheet" href="../../font/roboto-mono/include_500.css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<main>
|
||||
<div class="input-main">
|
||||
<h1>Letze Fahrer</h1>
|
||||
</div>
|
||||
<div id="content" class="form" role="form">
|
||||
• Hier <br />
|
||||
• könnten <br />
|
||||
• Ihre<br />
|
||||
• letzen Fahrer<br />
|
||||
• stehen<br />
|
||||
<br /> <br />
|
||||
Viel Erfolg bei der Prüfung!
|
||||
</div>
|
||||
<a target="_blank" id="close"></a>
|
||||
</main>
|
||||
<script src="https://code.jquery.com/jquery-3.4.1.slim.min.js"></script>
|
||||
<script src="package://assets/js/School/application.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,7 +1,26 @@
|
||||
|
||||
let close = document.getElementById('close');
|
||||
|
||||
$(document).ready(function () {
|
||||
mp.trigger("CEF:VehicleLook_Loaded");
|
||||
});
|
||||
|
||||
function setDrivers(driversJson) {
|
||||
var drivers = JSON.parse(driversJson);
|
||||
var listTag = $("#drivers-list");
|
||||
drivers.forEach(driver => {
|
||||
var name = driver.Name;
|
||||
var dateTime = new Date(driver.Time);
|
||||
|
||||
var date = `${dateTime.getDay()}.${dateTime.getMonth()}.${dateTime.getFullYear()}`;
|
||||
var time = `${dateTime.getHours()}:${dateTime.getMinutes()}:${dateTime.getSeconds()}`;
|
||||
|
||||
var infoLine = `${name} am ${date} um ${time} Uhr`;
|
||||
var listItemTag = `<li>${infoLine}</li>`;
|
||||
listTag.append(listItemTag);
|
||||
});
|
||||
}
|
||||
|
||||
close.onclick = function closeWindow() {
|
||||
mp.trigger('removeDrivingSchool');
|
||||
console.log('Fenster geschlossen!');
|
||||
mp.trigger('removeLookMenu');
|
||||
}
|
||||
@@ -17,16 +17,13 @@
|
||||
<h1>Letze Fahrer</h1>
|
||||
</div>
|
||||
<div id="content" class="form" role="form">
|
||||
• Hier <br />
|
||||
• könnten <br />
|
||||
• Ihre<br />
|
||||
• letzen Fahrer<br />
|
||||
• stehen<br />
|
||||
<br /> <br />
|
||||
<ul id="drivers-list">
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
<a target="_blank" id="close"></a>
|
||||
<a id="close" href="#"></a>
|
||||
</main>
|
||||
<script src="https://code.jquery.com/jquery-3.4.1.slim.min.js"></script>
|
||||
<script src="package://assets/js/School/application.js"></script>
|
||||
<script src="../js/jquery-3.3.1.min.js"></script>
|
||||
<script src="./application.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -22,14 +22,35 @@ namespace ReallifeGamemode.Server.Commands
|
||||
{
|
||||
if (!player.IsLoggedIn()) return;
|
||||
|
||||
Vehicle veh = NAPI.Pools.GetAllVehicles().Where(v => v.Position.DistanceTo(player.Position) <= 5).FirstOrDefault();
|
||||
Vehicle veh = NAPI.Pools.GetAllVehicles()
|
||||
.Where(v => v.Position.DistanceTo(player.Position) <= 5)
|
||||
.OrderBy(v => v.Position.DistanceTo(player.Position))
|
||||
.FirstOrDefault();
|
||||
|
||||
if (veh == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
player.TriggerEvent("lookLastDrivers", JsonConvert.SerializeObject(VehicleManager.lastDriversInVehicle[veh]));
|
||||
var lastDriverDic = new Dictionary<string, DateTime>();
|
||||
|
||||
if(VehicleManager.lastDriversInVehicle.ContainsKey(veh))
|
||||
{
|
||||
lastDriverDic = VehicleManager.lastDriversInVehicle[veh];
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SendNotification("~r~Mit diesem Fahrzeug ist noch niemand gefahren");
|
||||
return;
|
||||
}
|
||||
|
||||
var list = lastDriverDic.Select(v => new
|
||||
{
|
||||
Name = v.Key,
|
||||
Time = v.Value
|
||||
}).OrderByDescending(v => v.Time).ToList();
|
||||
|
||||
player.TriggerEvent("lookLastDrivers", JsonConvert.SerializeObject(list));
|
||||
}
|
||||
|
||||
[Command("id", "~m~Benutzung: ~s~/id [Name]")]
|
||||
@@ -77,7 +98,7 @@ namespace ReallifeGamemode.Server.Commands
|
||||
}
|
||||
else
|
||||
{
|
||||
pVeh = NAPI.Pools.GetAllVehicles().Where(v => v.Position.DistanceTo(player.Position) <= 5).FirstOrDefault();
|
||||
pVeh = NAPI.Pools.GetAllVehicles().Where(v => v.Position.DistanceTo(player.Position) <= 5).OrderBy(v => v.Position.DistanceTo(player.Position)).FirstOrDefault();
|
||||
}
|
||||
|
||||
if (pVeh == null)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using GTANetworkAPI;
|
||||
using ReallifeGamemode.Database.Entities;
|
||||
using ReallifeGamemode.Server.Extensions;
|
||||
@@ -23,10 +24,10 @@ namespace ReallifeGamemode.Server.Events
|
||||
|
||||
if (!VehicleManager.lastDriversInVehicle.ContainsKey(vehicle))
|
||||
{
|
||||
VehicleManager.lastDriversInVehicle.Add(vehicle, new List<string>());
|
||||
VehicleManager.lastDriversInVehicle.Add(vehicle, new Dictionary<string, DateTime>());
|
||||
}
|
||||
|
||||
VehicleManager.lastDriversInVehicle[vehicle].Add(client.Name);
|
||||
VehicleManager.lastDriversInVehicle[vehicle][client.Name] = DateTime.Now;
|
||||
|
||||
if (vehicle.GetServerVehicle() is FactionVehicle veh)
|
||||
{
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
public class VehicleManager : Script
|
||||
{
|
||||
|
||||
public static Dictionary<Vehicle, List<String>> lastDriversInVehicle = new Dictionary<Vehicle, List<string>>();
|
||||
public static Dictionary<Vehicle, Dictionary<string, DateTime>> lastDriversInVehicle = new Dictionary<Vehicle, Dictionary<string, DateTime>>();
|
||||
|
||||
private static readonly List<string> _enabledMods = new List<string>()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user