Rename UpdateCharacterWeapon class
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@@ -10,9 +10,9 @@ using ReallifeGamemode.Server.Managers;
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namespace ReallifeGamemode.Server.Events
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namespace ReallifeGamemode.Server.Events
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{
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{
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public class UpdateCharacterWeapon : Script
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public class Weapon : Script
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{
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{
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private ILogger logger = LogManager.GetLogger<UpdateCharacterWeapon>();
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private ILogger logger = LogManager.GetLogger<Weapon>();
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private const int SLOT_PRIMARY = 2;
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private const int SLOT_PRIMARY = 2;
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private const int SLOT_SECONDARY = 1;
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private const int SLOT_SECONDARY = 1;
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